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FPSC Classic Models and Media / Newbie Poly Count Question

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FPSMaker Man
18
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Joined: 18th Dec 2005
Location: The Bowels of Non-Reality
Posted: 23rd Dec 2005 05:20
Hi there, I'm just wondering about how many polys would be unreasonable for a simple handheld automatic weapon. I will post a screenshot to show you what it looks like, so do you think I should convert this or what? I am, as you no doubt guessed, a newb.

I reject your reality and substitute it with a full-on, guns-blazin' video game reality of my own.

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Locrian
18
Years of Service
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Joined: 21st Nov 2005
Location: Burton Mi.
Posted: 23rd Dec 2005 16:30
Since your image dosent tell us much it's probly allot easier to just look at what FPSC comes with and you make your own decision. Not sure what you model with but im sure it's got some kind of a counter like the image below.

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FPSMaker Man
18
Years of Service
User Offline
Joined: 18th Dec 2005
Location: The Bowels of Non-Reality
Posted: 23rd Dec 2005 19:39
Oh, I see. I use Eovia's Carrara Studio (version1) and aside from using primatives and doing spline modelling, I'm clueless. I really need to figure out vertex...

I reject your reality and substitute it with a full-on, guns-blazin' video game reality of my own.

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