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Author
Message
Reuben
18
Years of Service
User Offline
Joined: 9th Nov 2005
Location: Killing purple monkeys in Antartica
Posted: 29th Dec 2005 02:03
how can you make it so when an entity-other then the player
has a colision with the win zone you win the game? if anyone knows plese share your script with me!
Copper Head
18
Years of Service
User Offline
Joined: 10th Dec 2005
Location:
Posted: 29th Dec 2005 02:50
Just change the "main script"-property of the winzone to the zoneanyactivate.fpi
Reuben
18
Years of Service
User Offline
Joined: 9th Nov 2005
Location: Killing purple monkeys in Antartica
Posted: 30th Dec 2005 02:35
I didn't work Do you know why?
Copper Head
18
Years of Service
User Offline
Joined: 10th Dec 2005
Location:
Posted: 30th Dec 2005 04:14
Try making a script like below and use it in your winzone:

Les Horribres
18
Years of Service
User Offline
Joined: 20th Nov 2005
Location: My Name is... Merry
Posted: 30th Dec 2005 05:31
:state=0,anywithinzone=1,plrwithinzone=0:activateallinzone=1,sound=$0,state=1

I think you mean, note how he says "besides the plr"

Merranvo, The Cool One

Anti-Noob Justice League, an ANJL of Mercy.
Reuben
18
Years of Service
User Offline
Joined: 9th Nov 2005
Location: Killing purple monkeys in Antartica
Posted: 3rd Jan 2006 00:58
That didint work either. Does anyone know why?
Les Horribres
18
Years of Service
User Offline
Joined: 20th Nov 2005
Location: My Name is... Merry
Posted: 4th Jan 2006 00:07
uhh, did you do it right? Did you change the winzone script, AND CLICK APPLY?

I tested that, worked perfectly. And the plr couldn't be in the zone!

Merranvo, The Cool One

Anti-Noob Justice League, an ANJL of Mercy.
Reuben
18
Years of Service
User Offline
Joined: 9th Nov 2005
Location: Killing purple monkeys in Antartica
Posted: 4th Jan 2006 03:22
No. still not working...

Did I type something wrong?

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