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FPSC Classic Models and Media / Texturing question! Please answer...

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Nigezu
18
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Joined: 25th Nov 2005
Location: Oulu, Finland
Posted: 29th Dec 2005 15:31 Edited at: 29th Dec 2005 15:32
How can I re-texture FPSC's default characters???
Any help would be much appreciated!

PS: I searched forum and read out manual but can't find anything that helps!

Intel Pentium 4 Processor 519 3.06 Ghz, 1536 MB DDR, Ati Radeon 9550 256MB
KeithC
Senior Moderator
18
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Joined: 27th Oct 2005
Location: Michigan
Posted: 29th Dec 2005 19:10
You've just got to know how to texture a character from scratch. First you have to import the .X model from the FPSC files, into your modeler (that has to be able to import .X format). In order to get Aiko into GameSpace/TrueSpace, I had to use Ultimate Unwrap 3D as a file converter, then save it as a .COB file (TrueSpace/GameSpace format). After that (as I believe they didn't give us the UV Maps) you have to redo the UV Map, then texture as normal. At least this is one way of doing it, someone else may have another, less time consuming way.

-Keith

"Some people are only alive because it's illegal to kill them".
Nue B
18
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Joined: 20th Nov 2005
Location: Indy
Posted: 2nd Jan 2006 19:43
Wow.

Nue B. or not Nue B. That is the question.
Deadwords
19
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Joined: 2nd Feb 2005
Location: Canada
Posted: 2nd Jan 2006 20:35
Uh... KeithC... i have a much much better way... copy the character's texture and edit it in your Photo Editing software and change the texturepath to the new texture

Skalex - Nobody can ear you scream ... you're on a forum!
FPSMaker Man
18
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Joined: 18th Dec 2005
Location: The Bowels of Non-Reality
Posted: 2nd Jan 2006 20:43
Do the characters have specific texture files that can just be opened in say Photoshop, and then just resaved how you want them?

I reject your reality and substitute it with a full-on, guns-blazin' video game reality of my own.
Nigezu
18
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Joined: 25th Nov 2005
Location: Oulu, Finland
Posted: 2nd Jan 2006 21:18 Edited at: 2nd Jan 2006 21:19
Quote: "Uh... KeithC... i have a much much better way... copy the character's texture and edit it in your Photo Editing software and change the texturepath to the new texture"

Do you mean texture chooser in entitys Optional Visuals or do you mean I have to change characters .fpe to get texture work?

Intel Pentium 4 Processor 519 3.06 Ghz, 1536 MB DDR, Ati Radeon 9550 256MB

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