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FPSC Classic Models and Media / i canot get my custom models to take texture in fps creator

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Message
Shadows Back
18
Years of Service
User Offline
Joined: 7th Dec 2005
Location:
Posted: 1st Jan 2006 21:40
can someone tell me how to add texture to the models i canot get it.

Shadow
Nue B
18
Years of Service
User Offline
Joined: 20th Nov 2005
Location: Indy
Posted: 2nd Jan 2006 19:33
sorry, I need help with that also. If you get help tell me please.
Blaqueboi@sbcglobal.net

Nue B. or not Nue B. That is the question.
Doughboy
18
Years of Service
User Offline
Joined: 27th Dec 2005
Location: Canada
Posted: 2nd Jan 2006 20:13
You either need to a) make a texture map for the character (have no idea how to do that, been trying to find out for a week) or b) there needs to be more then 1 texture for a single object in FPSC, you can't do that.
Shadows Back
18
Years of Service
User Offline
Joined: 7th Dec 2005
Location:
Posted: 2nd Jan 2006 23:52
ok nue B.

Shadow
Bourne
18
Years of Service
User Offline
Joined: 3rd Jan 2006
Location: Earth Core
Posted: 6th Jan 2006 08:32
Are you using the segment editor? I found the easiest way to do it is just to import all your segment editor files right along side the FPS creator files. That way when you are finished you don't have to waste all your time moving them.

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