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FPSC Classic Scripts / My first script

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alimpo83
18
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Joined: 30th Dec 2005
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Posted: 4th Jan 2006 19:29
Well I wrote this easy script(don't know if it's been done) to use it in a small room situation, let's us say when you enter a house to look up for enemies, and there's someone(the owner,hostage) in the house. When that person(hostage) sees you, it will run to one side and stay crouched for cover so that it will stay out of the way.
Use it if you want to(please give me credit!), don't be too rush on me, since it's my first FPSC script.
Gamerboy
18
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Joined: 25th Dec 2005
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Posted: 4th Jan 2006 21:27
i cant user your source copy and paste it into a code snipet.
Tom0001
18
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Joined: 30th Dec 2005
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Posted: 4th Jan 2006 21:31
Clever idea, alimpo83. I think it may have been done before, but that is a pretty good in-game idea. However, I think this script could be improved to something like he runs into a room when there are terrorists in the house, and ONLY when youve killed all the enemies in the house will he come out.
alimpo83
18
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Joined: 30th Dec 2005
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Posted: 4th Jan 2006 21:42


Sorry, I think now it can be seen!
alimpo83
18
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Joined: 30th Dec 2005
Location:
Posted: 5th Jan 2006 12:55
That would be good Tom0001, but will mean a totally different script I think, because I would have to program a path for the hostage, and make some conditions, and I'm not that good (yet!) lol.
Well now thinking of it as I write I could use an altered pace script(where the hostage would take the waypoints I'd use in the editor to follow his path) after the player entered the room, but I'm not so sure on how to program the "coming out of the hole" thing after the killed enemies.
Will think about it!Thanks.

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