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FPSC Classic Models and Media / i really need help cos i love this program :D

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Mezzu
18
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Joined: 7th Jan 2006
Location: Finland,
Posted: 7th Jan 2006 20:48 Edited at: 13th Jan 2006 17:38
okay, noob questions (and dont mind about the typos cos im from finland
1: How can i change the texture of the models? (i dont find any example)

2: How can i make hud?

The problem solved! thanks!

Im a newbie, but i got some ideas.
Conjured Entertainment
AGK Developer
18
Years of Service
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Joined: 12th Sep 2005
Location: Nirvana
Posted: 8th Jan 2006 21:31 Edited at: 8th Jan 2006 21:37
Keep searching the forums because I know these questions have been discussed in detail.


(1) An Entity's Texture's Path is defined in the Entity's FPE file.
      The Entity's FPE File is usually located in the same folder as the Entity's Model. (X file)
      I usually keep the textures right there in the same folder as the Model and it's FPE.


(2) The HUDS are kept in the languagebank\english\gamecore\huds Folder.
      I usually make a subdirectory there called user so you end up with
      languagebank\english\gamecore\huds\user as your folder for your custom HUDS.
      You have to create the HUD in a script before you can Show it.
      You can find out more about those specifics if you keep searching it.
      Of course the languageenglish part of the path may need to be changed in your case.



                  †
                 

Whatever you can imagine, you can animate. --- Walt Disney
All too easy. --- Darth Vader
Just do it! --- Nike
Mezzu
18
Years of Service
User Offline
Joined: 7th Jan 2006
Location: Finland,
Posted: 10th Jan 2006 15:27
what program do i need to open this files?
Mezzu
18
Years of Service
User Offline
Joined: 7th Jan 2006
Location: Finland,
Posted: 10th Jan 2006 15:37
i did fint the file, but it only says: (for example)

texture: thug_1_d2.tga

where can i find that thug_1_d2.tga?

Im a newbie, but i got some ideas.

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