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FPSC Classic Scripts / New "Zombie Playing Dead" Script

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bond1
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Posted: 13th Jan 2006 09:28 Edited at: 4th Feb 2006 21:07
Several people have asked for a new zombie script. So I made a new one for the Half-Life zombie. He appears face down and dead until you get close, then he gets up and goes after you with his slashing attack.

The good news is, this was done without adding any new animations! I was able to use the animations already included. I just had to modify the FPE file and create a new script. Just replace my old FPE file with this new one and put the new script in your scriptbank folder and set the zombie to use this new script as its "AI Main".

EDIT: ALL THE FILES NEEDED FOR THE HL2 ZOMBIE ARE NOW LOCATED AT MY WEBSITE UNDER 'FREE STUFF' HERE:
http://hyrumark.zftp.com/FPSC/hyrumarkfpsc.htm

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High quality models for FPSC at http://hyrumark.zftp.com/FPSC/hyrumarkfpsc.htm

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DOMRAY
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Posted: 13th Jan 2006 17:07
nice work bond1 and ty vm

let he who is with out sin cast the first stone.
Jiffy
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Posted: 14th Jan 2006 04:42
Brilliant, bond1! This is exactly what I needed, thank you immensely!


"I hate erecting my tree, my whole family always wants to join in and all the balls fall around the place." - Zotoaster Merry Christmas!
himynameisali
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Posted: 14th Jan 2006 11:58
Another job well done, bond1 .

Seek the wisdom of the ages, but look at the world through the eyes of a child ......

- Ron Wild.
bond1
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Posted: 14th Jan 2006 13:14 Edited at: 3rd Feb 2006 05:45
Thanks, and all it required was adding a few numbers to the FPE file and a few changes to the script.

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High quality models for FPSC at http://hyrumark.zftp.com/FPSC/hyrumarkfpsc.htm
Gingerkid Jack
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Posted: 14th Jan 2006 16:25
bond1 wot program do u animate with

www.jkgs.moonfruit.com

I was Jacko but I changed my name.
ultraplex
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Posted: 14th Jan 2006 17:39
nice one mate love it..
bond1
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Posted: 15th Jan 2006 07:01 Edited at: 3rd Feb 2006 05:45
Quote: "bond1 wot program do u animate with

"


Most of the time I use 3ds max's Character Studio. For more simple stuff I use standard max bones.

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High quality models for FPSC at http://hyrumark.zftp.com/FPSC/hyrumarkfpsc.htm
VirusPunk
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Posted: 20th Jan 2006 06:25
Good job bond1, this could be usefull for Project Resident Evil: Frozen Wasteland.
Gamz
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Posted: 20th Jan 2006 23:05
Quote: "Project Resident Evil: Frozen Wasteland."


Is this your game? Because Resident Evil is copyright by Capcom.

/.,.\-Meh? Everyone loves fat penguins!
((_ _)) Support your local Riker 9 Chapter.
Jordan Siddall
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Posted: 21st Jan 2006 01:40
dosn't matter, he isn't selling anything.
Undercover Steve
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Posted: 30th Jan 2006 06:50
it isnt copyright n00bs, it is trademarked, which means it does. Simply having the games name that could warrent a cease and desist.

We have fallen Into an abyss! Dear God captian! There all Bars.
X Curse
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Posted: 3rd Feb 2006 03:40
Hmmm, Im having a problem with this script. What the zombie does is first, when I spawn him laying on the ground, he is like 1.5 feet off of the ground, and then, when I get close, he like doesnt even get up and is like practially swimming. then, whenI try to kill him, he plays the dead ani, then like, bounces on his feet and attacks you like 30 times every .00001 second lol. I really like this script if it would work, and help will be apreacheated.

...
bond1
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Posted: 3rd Feb 2006 04:36
It's possible you have the old version of the zombie. With the files now buried in 2 forums it can be pretty confusing...

I'll make this really easy and post everything to my website, I'll post back in a few minutes when I have it ready.

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High quality models for FPSC at http://hyrumark.zftp.com/FPSC/hyrumarkfpsc.htm
bond1
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Posted: 3rd Feb 2006 05:14
Ok, I've added all the files needed to use the zombie to my website. He will now appear as two separate entities in the editor. The regular standing version, and the version that "plays dead".

Go here and look under "free stuff":
http://hyrumark.zftp.com/FPSC/hyrumarkfpsc.htm

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High quality models for FPSC at http://hyrumark.zftp.com/FPSC/hyrumarkfpsc.htm
Lizblizz
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Posted: 4th Feb 2006 20:50
thats cool bond1 but what script are you sopost to change? it just stands plz help!

Silent Hill
bond1
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Posted: 4th Feb 2006 21:05 Edited at: 4th Feb 2006 21:09
You shouldn't need to change any script now...first of all, if you've already downloaded the zombie previously, delete it as well as all .bin and .dbo files that reference it.

Then go to my website and download the new zombie zip file, all the files needed are now in one place on my website here under "free stuff":

http://hyrumark.zftp.com/FPSC/hyrumarkfpsc.htm

Unzip and copy all the files from the "entitybank" folder to your own entitybank folder of choice. I suggest copying them to the "entitybank/user" folder.

Then copy the files in the "scriptbank/people" folder to your own "scriptbank/people" folder.

That's it. You should now have two separate zombie entities in the editor. One that stands and attacks, and one that lays face down until you get very close to it, then gets up and goes after you.

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High quality models for FPSC at http://hyrumark.zftp.com/FPSC/hyrumarkfpsc.htm
Lizblizz
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Posted: 4th Feb 2006 21:22
ok but i already downloaded the old one where he just attacks but he just standed didnt do nothing then i changed the script to melee2 where he runs and slashes you that works but whene he lays down it dosent work!

Silent Hill
bond1
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Posted: 4th Feb 2006 22:15 Edited at: 4th Feb 2006 22:15
Yeah start over from scratch, I released a few versions of the zombie, with different animations, fpe file, and scripts.

Delete your old one as well as the bin and dbo, and download the new one from the link in my signature.

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High quality models for FPSC at http://hyrumark.zftp.com/FPSC/hyrumarkfpsc.htm
Lizblizz
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Posted: 4th Feb 2006 22:48
yhea i stearted over twice i opend the last zip file of the old zombie model but do i need the old model? what im trying to say delete the last old model and then download this model the laydown one then all the stuff is in it i dont need the old model? cuz the old one had all kinds of stuff like pictures the script all that stuff and in the lay down one all i need is those one?

Silent Hill
Lizblizz
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Posted: 4th Feb 2006 22:49
well if i dosent work its ok i have a other script were he runs and slashes you but i realy like this model!its very high quality its scary it made me scream!

Silent Hill
bond1
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Posted: 5th Feb 2006 01:45
Don't use ANYTHING you may have downloaded before, delete it.

Everything is in the new zip file. Thumbnail pictures, scripts, fpe, and .x model.

Delete the old model and EVERYTHING else related to it including the dbo and bin files,thumbnail pics, fpe, etc.

Then start over with the NEW zip file here:
http://hyrumark.zftp.com/FPSC/hyrumarkfpsc.htm

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High quality models for FPSC at http://hyrumark.zftp.com/FPSC/hyrumarkfpsc.htm
Lizblizz
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Posted: 5th Feb 2006 02:51
ok i got it thanks bond1 your the best!

Silent Hill
Pantaloon
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Posted: 5th Feb 2006 05:51
hey bond the old chest needs to be retextured because the bottom of the chest you have the same texture applied to it as the front of the box.
and the trashcan needs to be realigned and blended better at the edges. otherwise your models are pretty nice

Imagination is the gateway to freedom, fore in the confines of our mind we hold endless space and time.
Silvester
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Posted: 5th Feb 2006 18:19
i used the script but it stands in begin.
you get closer...
it will lay down.
and when touching it is standing up again!

is it supposed to stand in start?

[href]www.freewebs.com/edromeproductions[/href]
look there for all my model packs latest updtes and other stuff!
(its not old yet)
bond1
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Posted: 5th Feb 2006 19:49 Edited at: 5th Feb 2006 19:56
Silver Draquinsty, are you starting with the new files I posted above?

AGAIN, IF YOU HAVE DOWNLOADED THE ZOMBIE PREVIOUSLY, YOU MUST DELETE ALL OF THE OLD FILES. THIS INCLUDES THE .X FILE, FPE FILE, .BIN AND .DBO, AND THUMBNAILS.

The script will not work correctly with the old version of the zombie.

Everything you need is included here under "free stuff":
http://hyrumark.zftp.com/FPSC/hyrumarkfpsc.htm

There are TWO separate versions, one that starts standing up, and one that starts laying face down. It also helps if you rotate the zombie to face the player in the editor using the "R" key.



Pantaloon, check this thread for a response to your question:
http://forum.thegamecreators.com/?m=forum_view&t=70711&b=24

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My FPSC stuff at http://hyrumark.zftp.com/FPSC/hyrumarkfpsc.htm
Lizblizz
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Posted: 5th Feb 2006 20:48
yhea thats what i did hey bond can you make fmvs with the program like in other video games where they play a video can you do that with those type of programs? and i was wondering also is there a way were a enimie follows you but dosent hurt you or move all crazy like a partner just follows you every were you go like in resident evil games.

Silent Hill
Lizblizz
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Posted: 8th Feb 2006 01:50
bond1 is there a script were a enimie follows you but dosent hurt you just like a partner just follows you that would be cool if they can shoot bad guys! like a trator!

Silent Hill
Bloodeath 6 6 6
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Posted: 8th Feb 2006 04:29
too bad when i dled texture was white

http://i29.photobucket.com/albums/c291/bloodpoint/Bloodeath.jpg
Lizblizz
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Posted: 8th Feb 2006 04:39
Bond1 what program do you use makeing the zombie? i need a good high quality program plz tell me

Silent Hill
bond1
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Posted: 8th Feb 2006 05:40
IMPORTANT: I didnt' make this zombie. The model and texture are pulled directly from Half-Life 2.

I just animated it to make it suitable for use in FPSC.

I use 3ds max.

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My FPSC stuff at http://hyrumark.zftp.com/FPSC/hyrumarkfpsc.htm
Lizblizz
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Posted: 8th Feb 2006 05:47
oh how much is 3d max? is there a script were the enimie follows you but dosent hurt you like a partner that just follows you around were ever you go?

Silent Hill
bond1
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Posted: 8th Feb 2006 06:18
You don't wanna know how much 3d max is...about $3500 for the current version. It's one of the standards when it comes to creating game content, I think the majority of the developers for XBox use max...

You should be able to find an earlier version of max online for substantially less though. That's what I did a few years ago, and then upgraded over time.

Expect a steep learning curve if you've never used it before though.

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My FPSC stuff at http://hyrumark.zftp.com/FPSC/hyrumarkfpsc.htm
Joh
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Posted: 8th Feb 2006 17:56
Hey bond1. I've got a couple of zombie models. Unfortunately, ones is kinda textured, and the other none at all. Both not animated. I don't have the time to finish them, so will be giving them away. Free to use, commercial/non commercial. I know you're busy with the up coming model pack. Im working on mine (non tgc). Anyway, wondering if I could get the fig and bip files for your hl2 zombie, or I could just send you th e max files. Either way no worries, you can email me directly if you prefer.

Some screamshots.




!
ultraplex
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Posted: 8th Feb 2006 18:21 Edited at: 9th Feb 2006 01:57
If u follow the tut its not that hard.i animated a scientit model to work in fpsc following that tut....

Never eat yellow snow
Lizblizz
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Posted: 9th Feb 2006 00:11 Edited at: 9th Feb 2006 00:24
jesus crist! thats way to much how did you afford it? anyway joh what modeling program do you use to make those zombies it looks nasty and cool

Silent Hill
bond1
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Posted: 9th Feb 2006 00:35
Joh I think I posted a link to the zombie biped some time ago, I'll try and dig it up.

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My FPSC stuff at http://hyrumark.zftp.com/FPSC/hyrumarkfpsc.htm
Joh
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Posted: 9th Feb 2006 00:41 Edited at: 9th Feb 2006 00:42
Liz: I used 3dsmax.

Anyway. Don't mean to steal the thread. So before it goes anywhere else I'll just wack out a new thread on FPSChat and upload there. Thought it would be nice to package with your script, but I think I'll let someone else go fiddle with the files.

peace

edit: cool no worries bond1 I'll just do as I said above.

!
Lizblizz
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Posted: 9th Feb 2006 00:43
man!!!!!!!dose any one use 3d canvas it the cheapest!

Silent Hill
Disturbing 13
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Posted: 9th Feb 2006 06:20
I'll probbably get allot of groans, but try Milkshape3d.
You'll either love it or hate it. I learned modeling on it, so I'm could care less that I paid thousands less and produce extremely decent stuff.

Attitudes and Egos only destroy. Keep this forum friendly.
[url=http://pic10.picturetrail.com/VOL320/1062685/1992749/24229021.jpg[/img][/url]
bond1
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Posted: 9th Feb 2006 14:38
I'm certainly not going to scoff at ANY software people choose to use. Learning any 3d modeling program takes a big investment of time and energy. I learned with max and it would be just as hard for me to switch to something else like milkshape even now.

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My FPSC stuff at http://hyrumark.zftp.com/FPSC/hyrumarkfpsc.htm
Disturbing 13
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Posted: 9th Feb 2006 18:26
Understood, I hear that a lot. Max useres find MS difficult and vice/versa. I mention MS because the learning curve is very low and there are lots of tuts for it, plus it's the cheapest. I'd probbably be divorced if I paid for max and couldn't learn it,lol.

Attitudes and Egos only destroy. Keep this forum friendly.
[url=http://pic10.picturetrail.com/VOL320/1062685/1992749/24229021.jpg[/img][/url]
Lizblizz
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Posted: 9th Feb 2006 22:46
i think ill go with 3d canvas but thanks

Silent Hill
ultraplex
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Posted: 9th Feb 2006 22:55
3d max is not so hard,just read the tuts...mint

Never eat yellow snow
Gamz
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Posted: 23rd Feb 2006 22:13
I remember perhaps reading vaguely somewere that this script works with the Psionic zombie, is this true?

/.,.\-Meh? Everyone loves fat penguins!
((_ _)) Support your local Riker 9 Chapter.
bond1
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Posted: 23rd Feb 2006 23:31
Yes it will work with the most recent Psionic zombie.

BUT...you have to modify the animation info in the psionic zombie's fpe file. Easiest way to do it is open the Half-Life zombie's fpe, copy the entire animation section, and paste it into the psionic zombie's fpe.

Then the script will work. (just remember to set the script to "AI main")

---------------------------------------------------------------------------------------------------
My FPSC stuff at http://hyrumark.zftp.com/FPSC/hyrumarkfpsc.htm
Gamz
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Posted: 24th Feb 2006 18:05
Okay thanks

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((_ _)) Support your local Riker 9 Chapter.
creator of zombies
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Posted: 4th Mar 2006 20:55
nice work

ZOMBIES-THE GAME!!! ps- I gave the demo to my mate and he did'nt sleep for a week
Jedi Lord
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Posted: 5th Mar 2006 04:22
WAIT! I have a comment on your tutorial in your website.
I am hard of hearing and I want you to add open caption if possible.
Please and thank you.


Whoa... I like a shiny thing...

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