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FPSC Classic Scripts / play decal when destroyed

Author
Message
brummel
14
Years of Service
User Offline
Joined: 26th Nov 2005
Location: Sweden
Posted: 27th Jan 2006 20:02 Edited at: 27th Jan 2006 23:00
How can i get an entity to play a specific decal when its destroyed? Like the decal 'smoke' so it look like dust. I have tried to modify the fpe file but i cant make it.

EDIT: I figured it out.

Mutant game in progress...
ShAmPi
14
Years of Service
User Offline
Joined: 8th Feb 2006
Location:
Posted: 10th Feb 2006 11:12
Could you enlighten us noobies and tell how you did it?

Thanks in advance

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