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DarkBASIC Professional Discussion / bone animation: motion mixing?

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Tibbar
22
Years of Service
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Joined: 29th Aug 2002
Location:
Posted: 11th Mar 2003 15:22
In DBPro, can you mix different animations of a skeletal mesh? For example, if I have one animation where my character is running and another where my character is waving, can I mix the two animations so that he runs and waves at the same time?
Kjetil
22
Years of Service
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Joined: 15th Jan 2003
Location: Norway
Posted: 11th Mar 2003 23:58
interpolation command, but I haven't got it to work.

- Kjetil
Andy Igoe
22
Years of Service
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Joined: 6th Oct 2002
Location: United Kingdom
Posted: 12th Mar 2003 11:54
Personally i'd construct your object from a number of different object or use the rotate limb commands and do things manually.

It may be possible using bone animation, but i've not played with that.

Pneumatic Dryll, Outrageous epic cleric of EQ/Xev
God made the world in 7 days, but we're still waiting for the patch.

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