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Author
Message
NIK
13
Years of Service
User Offline
Joined: 4th Feb 2006
Location: Texas
Posted: 7th Feb 2006 02:45
I am currently designing A new WWII series and I am having some trouble with AI. My map looks great, but some of the enemies act like they cant see you and they just stand there until you shoot them. Can someone tell me WTF is going on!!!
Nigezu
13
Years of Service
User Offline
Joined: 25th Nov 2005
Location: Oulu, Finland
Posted: 7th Feb 2006 19:03
You have too many enemies in your level!
That's why...

Intel Pentium 4 Processor 519 3.06 Ghz, 1536 MB DDR, Ati Radeon 9550 256MB
NIK
13
Years of Service
User Offline
Joined: 4th Feb 2006
Location: Texas
Posted: 8th Feb 2006 01:19
I figured that could have been it.

<b><i>Legalize it.</i></b>
Gamz
13
Years of Service
User Offline
Joined: 28th Nov 2005
Location: A bubble!
Posted: 9th Feb 2006 19:45
This isn't anywere near showcase worthy!

/.,.\-Meh? Everyone loves fat penguins!
((_ _)) Support your local Riker 9 Chapter.
Tom0001
13
Years of Service
User Offline
Joined: 30th Dec 2005
Location:
Posted: 13th Feb 2006 00:42
Yes-foolish n00b! n00b n00b n00b!
aaaaaaaaaaaaaaaaaargh! please don't flame me!!!
*runs away*

Support your local Riker 9 Chapter.
Les Horribres
13
Years of Service
User Offline
Joined: 20th Nov 2005
Location: My Name is... Merry
Posted: 13th Feb 2006 02:12
I should actually start working on my own game... Well, maps... I am thinking of getting the maps done and putting out a Team Request to see if it can be improved.
Uhh Ohh, the dreaded word has been spoken.
Just as a note, 'maps' means fully light mapped, fully entitied, fully constructed to as near professional lvl as I can do by myself.


As for AI... One of these days, after I get the maps dones, and after Riker 9, I will fix up the AI in the simplist ways so that it is much faster and better. (First step, remove plrcanbeseen)

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