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FPSC Classic Scripts / Gun Questions

Author
Message
himynameisali
16
Years of Service
User Offline
Joined: 9th Nov 2003
Location: England, You...Rastards!
Posted: 7th Feb 2006 21:57
I've imported guns into FPSC but when in action playing or loading a game and testing, the guns are just still and have no movement, how do I make them have movement?

And also, how do I make the gun after when it's ran out of bullets go to an animation, by that I mean a different file, so it'll load up another .X file?

Cheers .

himynameisali
16
Years of Service
User Offline
Joined: 9th Nov 2003
Location: England, You...Rastards!
Posted: 8th Feb 2006 17:24
Joh
15
Years of Service
User Offline
Joined: 5th Jul 2004
Location: Malaysia
Posted: 8th Feb 2006 17:33
To have movement, the guns need to be animated. All the movements, eg Idle, firing, reload etc in one file. You then reference the approriate frames in the gunspec.txt for your weapon. As to loading up another completely different .x file, I have no idea.

!

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