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FPSC Classic Work In Progress / Another brain teaser type game *no name* in production

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Bloodeath 6 6 6
13
Years of Service
User Offline
Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 8th Feb 2006 03:49 Edited at: 8th Feb 2006 04:33
Okay lets start off saying about the trailer its in .mpg format...cant think if thats right
and it looks a bit choppy...but thats how its supposed to feel *really old setting of game...* but anyways im posting trailer here and screenies in a little bit...but anyways i hope you guys like!
feedback is wanted

http://i29.photobucket.com/albums/c291/bloodpoint/Bloodeath.jpg

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Bloodeath 6 6 6
13
Years of Service
User Offline
Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 8th Feb 2006 14:53
Even tho im not getting any feedback... but anyways heres an update on lvl 5 out of 35.... (btw game not comming out untill i can get a save////load function)

http://i29.photobucket.com/albums/c291/bloodpoint/Bloodeath.jpg
Avenging Eagle
14
Years of Service
User Offline
Joined: 2nd Oct 2005
Location: UK
Posted: 8th Feb 2006 18:14
Crits
1) Where's the update
2) You forgot to cut the (good) music so you ended up with 2mins of black-screen
3) Credits took way too long and are unnessecary in a trailer
4) Didn't like the "old credits" but if that's how the game is meant to feel
5) "ESCAPE!!!!!" = unnessesary and a bit lame.

Pro's
1) Good resolution for in-game footage
2) Light-maps!!!
3) Nice lighting
4) Custom models (or at least textures)
5) Good music (always liked that track)

Hope this helps,
AE
Bloodeath 6 6 6
13
Years of Service
User Offline
Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 9th Feb 2006 02:11
it does...and ill soon change this...last night i was just to lazy to make a trialer with all five lvls and take screenies and the music is supposed to just go on like that

http://i29.photobucket.com/albums/c291/bloodpoint/Bloodeath.jpg
Avenging Eagle
14
Years of Service
User Offline
Joined: 2nd Oct 2005
Location: UK
Posted: 9th Feb 2006 08:23
Quote: "and the music is supposed to just go on like that"


Well it shouldn't;

Trailer need to be short an snappy with being interesting too. Your trailer was until the credit. They took too long and you don't need them, then you had a blank space where there was nothing but music...for a whole 2 minutes!!!

Have you ever seen a trailer in which that happens? No? There's a reason why....
AE
Bloodeath 6 6 6
13
Years of Service
User Offline
Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 10th Feb 2006 02:00
okay okay...ill fix it...

Nunticaelitusphobia---im scuurrred of the internet

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