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FPSC Classic Scripts / Tried it, Done it, Lost it!

Author
Message
Mismatch
14
Years of Service
User Offline
Joined: 10th Jan 2006
Location:
Posted: 11th Feb 2006 12:53
I'm very dissapointed, cause I managed after a lot of work to make the bullets cause different damage that relates with the impact point AND I lost my notes!
This means that when a bullet hits a leg of an enemy, it causes less damage than one bullet shot in the chest, also head shots killed enemies.

Has anyone got something like that?

Cheers (figure of speech),
Mismatch

- Even A stopped Clock can Show the Time right, 2 times a Day... -
ultraplex
14
Years of Service
User Offline
Joined: 8th Dec 2005
Location: cyberspace
Posted: 11th Feb 2006 12:57 Edited at: 11th Feb 2006 12:58
I posted this about 6 weeks ago asking for a script like this,all i got was aload of piss-takers..good luck mate

http://forum.thegamecreators.com/?m=forum_view&t=66770&b=23

Never eat yellow snow
Mismatch
14
Years of Service
User Offline
Joined: 10th Jan 2006
Location:
Posted: 11th Feb 2006 16:04
Well, I achieved that (I got the idea from soldier of fortune although i don't have the animations to make enemies hurt like real), but I lost my notes! I'll search the house once more (zillions of papers...my boss is waiting for a commercial game...got to ruuuuun!)

Cheers,
Mismatch

- Even A stopped Clock can Show the Time right, 2 times a Day... -
Les Horribres
14
Years of Service
User Offline
Joined: 20th Nov 2005
Location: My Name is... Merry
Posted: 13th Feb 2006 01:18
You mean with DBP code right? I know there is an FPE (not FPI, enemy build script) code for it, but I don't believe it works.

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