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Lorondo
17
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Joined: 25th Apr 2006
Location: Here in hopes of making FPSC, greater
Posted: 27th Apr 2006 03:42
It's a great gun , because FPSC needes more sniper rifles.
Havok
18
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Joined: 29th Jul 2005
Location: In a box
Posted: 27th Apr 2006 06:40
Hey guys. A new model. This is my first good looking character model. Please guys, especially Higgins (since I know you are starting with characters, too) tell me what you think. Thanx guys.


I know Karate, Kung Fu, and 47 other dangerous words...

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Nigezu
18
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Joined: 25th Nov 2005
Location: Oulu, Finland
Posted: 27th Apr 2006 07:51
Nice work, Havok!
Maybe that model has got a little too short legs.
Legs should be as long as the whole body, you know.

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Havok
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Posted: 27th Apr 2006 13:30 Edited at: 27th Apr 2006 13:31
Thanks Lorondo and Nigezu, but the legs actually are as big as the body. Take a look at the attachment...


I know Karate, Kung Fu, and 47 other dangerous words...

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Nigezu
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Posted: 27th Apr 2006 14:09
Yeah but it should be as long as the body, including whole head too.
But model is good.

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Havok
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Posted: 27th Apr 2006 14:17
I fixed it now. Thanks for telling me Nigezu. It is 972 polys by the way. Made from a cylinder.


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Havok
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Posted: 28th Apr 2006 01:05
Alright, no other comments? Oh well. New model. It is a socom mk23. Comments please.


I know Karate, Kung Fu, and 47 other dangerous words...

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Bloodeath 6 6 6
18
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Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 28th Apr 2006 01:26
too pointy on abck smooth it out and the pistol will look sexy

http://ninjasoftforum.proboards107.com
brummel
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Location: Sweden
Posted: 28th Apr 2006 14:13
Wow thats awesome! But i agree with bloodeath.

Nigezu
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Posted: 28th Apr 2006 17:13
Looks good! Maybe it does need some smoothing.

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Shard the tusked mountain thug
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Posted: 28th Apr 2006 20:45
Quote: "Legs should be as long as the whole body, you know"


Twice as long you'll find!

All seems to be coming along well, keep it going...
Havok
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Posted: 29th Apr 2006 05:00
Thanks Bloodeath, Antimatter games, Nigezu, and Shard! I already fixed the Socom, but I am feeling too tired right now to make a screeny. lol...


I know Karate, Kung Fu, and 47 other dangerous words...
Havok
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Posted: 30th Apr 2006 07:31
Hey guys. New model. It is a remake of my old M249 SAW. I think this one is a lot better than my old one, but has a lot more polys. I am quite fond proud of this one. I think it is my best one yet. Please leave some comments. Thanks guys.


I know Karate, Kung Fu, and 47 other dangerous words...

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Havok
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Posted: 30th Apr 2006 17:38
Should I stop posting models, because it seems like you guys dont care that much.


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NIK
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Location: Texas
Posted: 30th Apr 2006 20:21
Nice SAW. Really an improvement from the first one.

-NIK

"I would rather die standing up, than live life on my knees" -Che Guevara
Havok
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Posted: 30th Apr 2006 23:24
Thanks NIK. I havent heard from you in a while. Where have you been?


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Bloodeath 6 6 6
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Posted: 30th Apr 2006 23:44
i care. but out of all the people i see posting models i never see them done or if theyre done a half assed job
show me pics of it in fpsc animated and ill be interested

http://ninjasoftforum.proboards107.com
Butter fingers
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Joined: 20th Mar 2006
Location: Mecca
Posted: 1st May 2006 00:36
I kind of agree with bloodeath. The models are really nice, but perhaps you should get some FPSC ready before you start making more!
The saw is really really nice.btw

"Guns for show, knives for a pro."
Havok
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Posted: 1st May 2006 03:12
Thanks. I have a couple ingame but for some reason, I cant take pics. I have FPSC on a different computer. I also have it on this computer but the highest FPS I get is 8. I will try to get an ingame shot for you guys in a few.


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Havok
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Posted: 1st May 2006 03:28
Post a .jpg please.


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Havok
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Posted: 1st May 2006 03:57
That is an m16 (I think). Maybe I will do it, when I get the time. BTW guys, I will not be here Tuesday through Friday, so I was just wondering if someone would be kind enough to bump this on Thursday. I would really appreciate it.


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Me Self
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Posted: 1st May 2006 05:51 Edited at: 3rd May 2006 07:11
the commando suits a m-16 well it looks like one too so i dont think theirs no need for an m-16 just my coment

Havok
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Posted: 1st May 2006 23:22
Sorry guys, but my FPSC on this computer keeps crashing and it is pissing me off. I am trying to get a handgun positioned but I can't test it. I will try later tonight on my other computer.


I know Karate, Kung Fu, and 47 other dangerous words...
Nigezu
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Location: Oulu, Finland
Posted: 2nd May 2006 08:34
I hope you haven't got to reinstall your FPSC.

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NIK
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Location: Texas
Posted: 5th May 2006 02:37
NIK is bumping this.

"I would rather die standing up, than live life on my knees" -Che Guevara
Havok
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Posted: 5th May 2006 22:39
Hey guys, just got back from my trip. Thanks for the bump NIK, I really appreciate it. BTW, Nigezu, I will not reinstall FPSC, I will just use my other computer instead. I only installed it on this computer to look at what files are needed to get in custom models, so I will not reinstall, it works fine on my other computer.


I know Karate, Kung Fu, and 47 other dangerous words...
K Jah
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Joined: 13th Jun 2005
Location: UK
Posted: 5th May 2006 23:17
Ok this is a late post but you mentioned about animating force.

The way I see it is that you have to study how you put a clip in a gun.
First you would push the clip up, then bring your wrist back and slam upwards on the clip using the back of your palm.

Try it,it may work, it may not.
Oh and before anyone asks I own BB guns only. No real guns - I live in England!

Nice models as well Havok.

Havok
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Posted: 6th May 2006 01:37
Thanks K Jah, that is how I first did it, but it doesn't work. I will work on that later though. Thanks anyways.


I know Karate, Kung Fu, and 47 other dangerous words...
Havok
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Posted: 7th May 2006 05:01
I textured the new M249 and I am very proud of it. All I have to do is add some hands, animate (will be a pain in the ass, lol), and get into fpsc. Tell me what you guys think please.


I know Karate, Kung Fu, and 47 other dangerous words...

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NIK
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Posted: 7th May 2006 05:13
Thats great work Havok.

-NIK

"I would rather die standing up, than live life on my knees" -Che Guevara
Havok
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Posted: 7th May 2006 05:25
Thanks NIK.


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Nigezu
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Posted: 7th May 2006 12:00
Really impressive work, Havok!

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[img][/img]
Havok
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Posted: 7th May 2006 17:03
Thanx Nigezu!


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Havok
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Posted: 13th May 2006 05:15
Here is a new model. It is an assault rifle I made when I was bored. Please comment.


I know Karate, Kung Fu, and 47 other dangerous words...

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NIK
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Posted: 13th May 2006 05:43
Pretty good for bordom work.

-NIK

"I would rather die standing up, than live life on my knees" -Che Guevara
Havok
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Posted: 13th May 2006 05:49
Thanks NIK. Here is another I made when I was bored. OICW.


I know Karate, Kung Fu, and 47 other dangerous words...

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Diego
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Location: Indio, Califorina
Posted: 13th May 2006 07:08
Nice work Havok!!! These models are the bombdiggiy

-Diego
Me Self
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Posted: 13th May 2006 07:32
hey cool guns havok keep up the good work

Nigezu
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Posted: 13th May 2006 10:06
Great guns! Are you going to release them?

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Havok
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Posted: 14th May 2006 19:28
Here is a gun that I will hopefully finish for Connor's Scifi weapon contest. WIP.


I know Karate, Kung Fu, and 47 other dangerous words...

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Havok
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Posted: 15th May 2006 04:45 Edited at: 15th May 2006 04:47
I finally got some ingame shots with custom weapons. Here are 3 with the M249. BTW, in the bottom right corner you will see the problem I was talking about where the back of the gun is invisible. Please give comments and help. Thanx.


I know Karate, Kung Fu, and 47 other dangerous words...

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Havok
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Posted: 15th May 2006 04:46
Here is another.


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Havok
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Posted: 15th May 2006 04:46
Third one.


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NIK
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Location: Texas
Posted: 15th May 2006 05:58
Wow Havok. Your models just keep getting better and better. Nothing bad I can see, except for that horriable texture on that building. Hope you get your "invisible" problem fixed. If you need textures I have a lot of them.

-NIK

"I would rather die standing up, than live life on my knees" -Che Guevara
Havok
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Posted: 15th May 2006 06:25
Thanks NIK, but the building textures arent mine. Just something to put while I learn to make my own. I hope that someone will provide an answer to my invisible gun problem also. Thanks for the texture offer, I will talk to you about that on aim soon.


I know Karate, Kung Fu, and 47 other dangerous words...
Nigezu
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Posted: 15th May 2006 10:00
Nice gun! I agree with texture in buildings. It's bad.
Maybe you've positioned your gun wrong? Just my opinion. I don't know anything about getting weapons in FPSC.

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Havok
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Posted: 16th May 2006 00:17
Thanks Nigezu! I also agree that the textures are bad on the buildings. I dont think it is positioned wrong. This happens to all of my imported weapons. It is so annoying, I cant make a commercial game with this problem. Does anyone have an answer?


I know Karate, Kung Fu, and 47 other dangerous words...
Havok
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Posted: 16th May 2006 23:30
Anyone? Please help me! I want to get this fixed so I can make a decent screenshot for the competition.


I know Karate, Kung Fu, and 47 other dangerous words...
Me Self
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Posted: 17th May 2006 03:30
im sorry havok but i have no idea , im stilla noob to fpsc , i dont know how to import anything into fpsc theres tutoriols but im still confused
Nigezu
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Posted: 17th May 2006 07:33
Have you tried other weapons? Do they look similar? Can you post screenie of them?

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