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Natflash Games
18
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Joined: 7th Feb 2006
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Posted: 17th Feb 2006 00:19 Edited at: 17th Feb 2006 00:21
Screenies here http://www.natsam.co.uk/Natsam/undeadingame.htm
Demo ready (just gotta build and upload it)
Please leave feadback
Its a horror game inspired by doom 3
Thanks to bond 1 for his HL2 zombie (Heavily featured)

Visit http://www.natsam.co.uk to find out about my games.

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Acolyte Entertainment
19
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Joined: 28th Dec 2004
Location: Oregon, US
Posted: 17th Feb 2006 00:26
thats pretty cool! might i suggest changing the cieling texture on the last pic?

Natflash Games
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Posted: 17th Feb 2006 01:06
Hmmm I think I will change the ceiling tex
Never noticed it, thanks for saying

Visit http://www.natsam.co.uk to find out about my games.
Lizblizz
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Posted: 17th Feb 2006 01:29
cool seems nice how did you get the blood splats on the wall and change the health menu its red and green cool!

Silent Hill
Natflash Games
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Posted: 17th Feb 2006 02:13
The health is done in the build menu with some images I did,
and the blood on the wall was done by right clicking on the blood entity then using the numpad to rotate it different ways.

Visit http://www.natsam.co.uk to find out about my games.
Lizblizz
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Posted: 17th Feb 2006 02:21
cool good joob! i love horror games they are fun!!!

Silent Hill
Jordan Siddall
20
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Joined: 1st Mar 2004
Location: UK
Posted: 17th Feb 2006 15:14
Sweeet! Gimme demo now.

brummel
18
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Joined: 26th Nov 2005
Location: Sweden
Posted: 17th Feb 2006 15:34
Really nice!!

-Half Death- A game like Half Life 2 in progress...
Acolyte Entertainment
19
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Joined: 28th Dec 2004
Location: Oregon, US
Posted: 17th Feb 2006 16:45
Great work natflash! i wish people would have givin me these comments on my game . i think changing the cieling will give it a more... well "scary" feeling.

Acolyte Entertainment
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Joined: 28th Dec 2004
Location: Oregon, US
Posted: 17th Feb 2006 16:47
BUMP. (sorry for double post)
download segment editor and make a floor segment and use the texture you did in those walls in the last pic.
That way the player will focus on the ground and not the ceiling which is a good thing.

~Snow

Natflash Games
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Posted: 17th Feb 2006 18:33
Thanks everyone, snowfall I will take your advice and do what you said in the full game, but the demo will still have that texture as I have already built and packed it.
The demo is being uploaded right now (20 mins left)
I'll post the link when its finished.
P.S If it strikes you to be similar to Doom 3, thats because I enjoyed Doom 3 so much I just had to make my own horror game like it.

Visit http://www.natsam.co.uk to find out about my games.
Natflash Games
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Posted: 17th Feb 2006 19:11
Please just ignore this thread now as the demo is on the other thread I made.

Visit http://www.natsam.co.uk to find out about my games.
Davy B
18
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Joined: 9th Feb 2006
Location: West Berkshire (UK)
Posted: 23rd Feb 2006 00:16
I check the pictures on your website of your games and they really great, very nice work.
Natflash Games
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Posted: 15th Apr 2006 15:08
Thanks everyone have you seen the trailer
Link: http://www.natsam.co.uk/Natsam/GameTrailer.htm

Visit http://www.natsam.co.uk to find out about my games.
[href][/href]
Acolyte Entertainment
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Location: Oregon, US
Posted: 15th Apr 2006 19:48
pretty sick trailor dude!

Natflash Games
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Posted: 16th Apr 2006 00:21
There will (hopefully) be a demo of The Undead in the next 2 hours
featuring my favourite level, level 3.
I chose Level 3 because it is really creepy and I like the atmosphere.

Visit http://www.natsam.co.uk to find out about my games.
[href][/href]
SpyDaniel
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Joined: 4th Feb 2006
Location: United Kingdom
Posted: 16th Apr 2006 04:25
I think you should work on your fps. I saw that it was around 14-17 fps during the demo, not a great fps to play a game at.

Papa Lazarou: Your my wife now!

Model Pack: Tools: http://www.league-of-lunatics.co.uk/3d/tools.htm
Natflash Games
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Posted: 16th Apr 2006 05:04
Thats because I was recording it, recording slows it down a lot, without recording it stays at 28-30 fps

Visit http://www.natsam.co.uk to find out about my games.
[href][/href]
Natflash Games
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Posted: 30th Jul 2006 15:05
Just thaught some of you might like to know there is a sequel to The Undead, done in DBPro and heres the link.
http://forum.thegamecreators.com/?m=forum_view&t=85262&b=8

Visit http://www.natsam.co.uk to find out about my games.
[href][/href]
Disturbing 13
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Location: Murder Capital of the World
Posted: 30th Jul 2006 15:51
Very nice work! Looks like you have a lot more contol over your project now.

FredP
Retired Moderator
18
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Location: Indiana
Posted: 30th Jul 2006 15:55
Haven't I played this game before?
Or are you making another version?

Natflash Games
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Posted: 30th Jul 2006 17:04
Yes you've played The Undead, but I was just saying there is now a sequel, Fighting Through Darkness, I was just mentioning it for any of the people that liked The Undead, and wanted more (better thanks to DBpro) Undead action.

Visit http://www.natsam.co.uk to find out about my games.
[href][/href]
FredP
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Location: Indiana
Posted: 30th Jul 2006 17:08
Cool.I'll have to check it out.

Natflash Games
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Posted: 30th Sep 2006 14:18 Edited at: 30th Sep 2006 14:19
And now, just so youz guys here worin with FPSC know The Undeads sequel Fighting Through Darkness Demo can now be downloaded from here


Check out my site for the latest on my games.
Mr Flowerkohl
19
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Joined: 19th Jan 2005
Location: Deutschland - Germany
Posted: 30th Sep 2006 20:49
why are DBP projects that much better looking ? or lets say... why
is the LIGHTMAPPING that much better looking ? has to be possible
to get this in FPSC...the framerate, too

yeah...thats the ticket !
Airslide
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Location: California
Posted: 6th Oct 2006 02:22
I think he's using FPSC lightmapping, just really well

AS for the framerate - it's cause he's not proccessing a whole bunch of extra junk like FPSC does automaticly...

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_oLiWen_
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Posted: 23rd Oct 2006 21:09
Wow! This game looks great!

Creator of "Bullet Time Studios".

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