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FPSC Classic Scripts / Stop Custom Animations from Looping

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DarkFact
18
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Joined: 18th Feb 2006
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Posted: 19th Feb 2006 20:03
I've used a .bip to re-animate a swat character. The fpi was modified as follows:

animax =97
anim0 =0,96

But in-game, the animation just loops. Can someone give me a clue how this custom animation should be added correctly?

Attached is a wmv file showing the animation.

~Dave
http://www.max-realms.com

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DarkFact
18
Years of Service
User Offline
Joined: 18th Feb 2006
Location:
Posted: 20th Feb 2006 01:23
The edit function gave a forum error, so I have to make this additional post.

EDIT: solved. Changed anim0 to anim14 (Impact Back)

Attached is the resulting wmv file played in-game.

~Dave
http://www.max-realms.com

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