I have the camera following my player (using SET CAMERA TO FOLLOW) through a 3D level, but the camera goes through walls whenever the player turns corners, goes up/down, or some other movement that requires the camera to follow the player "through" a wall. I want the camera to "collide" with the walls so it doesn't go through them, but i'm not sure how to do this. Can I use "AUTOMATIC CAMERA COLLISION"? I tried that and it doesn't work, even though my actual object collision routine works fine.
I hope this is enough information