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FPSC Classic Scripts / Bouncing Bomb

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Klick
18
Years of Service
User Offline
Joined: 24th Jan 2006
Location: ANGEL COMMANDing...
Posted: 5th Mar 2006 08:06
I need a script for a grenade(okay, it`s just a small sphere) to when throw, bounces everywhere until it hits an enemy.
The grnade looks like this: exept without the face


[A]NJL`s [N]on-[G]oody-goody [E]xtermination [L]eague [C]arrying [O]ut [M]ass [M]urdering of [A]NJL`s [N]efarious [D]evotees -Essence of ANGEL COMMAND
Bloodeath 6 6 6
18
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Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 5th Mar 2006 08:31
so you want the fuggan hl2 weapon thingie

Nunticaelitusphobia---im scuurrred of the internet
SpyDaniel
18
Years of Service
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Joined: 4th Feb 2006
Location: United Kingdom
Posted: 5th Mar 2006 12:04
I saw some thing in the pdf. It tells you about bouncing. You can set how many times the projectile bounces until it hits. Well I either read it in the pdf, or looked in a fpi file.
Klick
18
Years of Service
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Joined: 24th Jan 2006
Location: ANGEL COMMANDing...
Posted: 6th Mar 2006 12:04
Will the bouncing affect the "health" of the gr3nade?

[A]NJL`s [N]on-[G]oody-goody [E]xtermination [L]eague [C]arrying [O]ut [M]ass [M]urdering of [A]NJL`s [N]efarious [D]evotees -Essence of ANGEL COMMAND
SpyDaniel
18
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Joined: 4th Feb 2006
Location: United Kingdom
Posted: 6th Mar 2006 12:56
I dont think so.
Paul112
18
Years of Service
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Joined: 1st Jan 2006
Location: UK
Posted: 19th Mar 2006 22:42
not tried this, but set the number of bounces really high, and set its weight and friction as low values. Then it will hit something and bounce around really well. Not sure how to make it explode on impact with an enemy though.

Fujitsu-Siemens "Scaleo-P" with Windows XP OS, Pentium 4, 3.2GHz Processor, 512MB RAM, and a 128MB ATI RADEON X300 Graphics card.
Klick
18
Years of Service
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Joined: 24th Jan 2006
Location: ANGEL COMMANDing...
Posted: 24th Mar 2006 15:14
So...... like it bounces 4eva...
Oh well....

[A]NJL`s [N]on-[G]oody-goody [E]xtermination [L]eague [C]arrying [O]ut [M]ass [M]urdering of [A]NJL`s [N]efarious [D]evotees -Essence of ANGEL COMMAND
nascarj
18
Years of Service
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Joined: 28th Mar 2006
Location:
Posted: 2nd Apr 2006 05:36
or you could make it to where when it hits somthing that is dynamic it deals 9999999999 or whatever damage (a really high number) and it would kill the enemy but then you would have to get rid of the grenade some how

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