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FPSC Classic Scripts / How to get a weapon re-spawning? (Multiplayer)

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Hayer
14
Years of Service
User Offline
Joined: 4th Nov 2005
Location: Norway
Posted: 11th Mar 2006 17:30
Hi
I have two questions...
1)How can i add a bazoka in my multiplayer game?

2)How can i make a weapon/ammo spawn again after 10 seconds if as player pick up the gun/ammo?(The most importat)

I all ways where a flame secured armor and my shotgun... Just in case
Paul112
14
Years of Service
User Offline
Joined: 1st Jan 2006
Location: UK
Posted: 11th Mar 2006 17:58
As far as im aware, bazookaz, grenades, and other exploding stuff doesn't work in multiplayer yet. Im not sure about explosing crates and such but my guess for them is also no if you're wondering.

Right-click the weapon or ammo, and select spawn after delay, and set the delay to whatever you want. I think its covered in the .pdf manual

Fujitsu-Siemens "Scaleo-P" with Windows XP OS, Pentium 4, 3.2GHz Processor, 512MB RAM, and a 128MB ATI RADEON X300 Graphics card.
Hayer
14
Years of Service
User Offline
Joined: 4th Nov 2005
Location: Norway
Posted: 11th Mar 2006 18:41
oki... Tnx...
And it works xD

I all ways where a flame secured armor and my shotgun... Just in case

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