I'm sure many people use anim8or or Metasequoia for DB games...
If you do, how do you load
*TEXTURED* objects into games?
whenever I texture objects in anim8or, save it as a .3ds file and then use the converter which comes with DB to convert the file into a .x file, all the texture information is lost.
whenever I texture objects in Metasequoia, I can then save the file straight away as a .x file, but then when I load the object into DB, the texture information is once again lost.
Surely someone uses textured objects made in either of these programs in DB?!
Robin
ps. I'm using DB version 1.08...I don't need to upgrade to the latest version do I?
http://www.thegameszone.has.it