AE,
Youve DONE IT AGAIN damnit man! Congrats!
I'm downloading now-will tell you what I think one ive tried it,
Tom
EDIT: Alright, i've poked, prodded and played about with your level for a while, and i've found out many things.
GOOD:
-All windows unbreakable-I know. I checked

-Good level design
-Fixed that bug with door going into glass window
-Timing with speech well placed
BAD:
-In the ladder room, where the player must get to the top of the room, the Colonel X character is set in the glass section, surrounded by walls. How the hell did he get in?! Place a door on the other side of it to make it seem realistic.
-Rails at top of that room look weird on the corner
-Structures just after 'get to top' room won't exactly keep the player out (see attached Screenshot)
-The door with the key. A script has been made which changes the door message from the door locked one to the PRESS ENTER TO USE one ONLY once the key for it has been found. I will try to find it for you, and will edit this post and give you the link for it if I do manage to find it.
Overall, this is looking pretty damn good!
Tom
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