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FPSC Classic Work In Progress / Different Species.

Author
Message
Silvester
18
Years of Service
User Offline
Joined: 7th Dec 2005
Location: Netherlands
Posted: 2nd Apr 2006 18:58 Edited at: 2nd Apr 2006 19:25
OK now i decided to make a simple online shooter today.
it has no lightmaps YET.

here is a screenshot slideshow:

[href]http://s45.photobucket.com/albums/f86/Silvermania123/Different%20Species/?action=view¤t=snapshot3.jpg&slideshow=true&interval=3[/href]

This game will be updated later and more levels might come then only this first one.

get it here:
http://files.filefront.com/Different_Specieszip/;4944267;;/fileinfo.html

Max players on 1 server is 4.

[href]www.freewebs.com/edromeproductions[/href]
look there for all my model packs latest updtes and other stuff!
(its not old yet)
Silvester
18
Years of Service
User Offline
Joined: 7th Dec 2005
Location: Netherlands
Posted: 20th Apr 2006 16:28
108 views and no reply?

i hate this...

[href]www.freewebs.com/edromeproductions[/href]
look there for all my model packs latest updtes and other stuff!
(its not old yet)
Wyatt Earp
18
Years of Service
User Offline
Joined: 4th Dec 2005
Location: Canada
Posted: 20th Apr 2006 20:54
Looks simplistic and stock.

Fill it up with custom stuff and when your done repost. The reason why you aren't getting any replies is because it looks like everything else.

Make it stand out.
Silvester
18
Years of Service
User Offline
Joined: 7th Dec 2005
Location: Netherlands
Posted: 20th Apr 2006 21:22
A few things,

1)i hate making my own stuff,it takes too much time

2)maybe it looks stock and the same as everything else,BUT i didnt just made a map like all those morons who think they can map.i first made the whole map hand drawn on paper.

3)it looks like everything else?
so it looks like all those n00b games?

well it doesnt.i take care of my maps.n00bs dont.

[href]www.freewebs.com/edromeproductions[/href]
look there for all my model packs latest updtes and other stuff!
(its not old yet)
Techno Magi
18
Years of Service
User Offline
Joined: 6th Mar 2006
Location:
Posted: 21st Apr 2006 03:55
if you expect it to go anywhere, you need your own custom models and such, i hate to agree but its nothing new.. for example my game has already abandoned the FPSC engine as its too weak. Im using all custom graphics with character topping 4000 polies, and im thinking of testing my engine at 10000 polies, along with over 20 multiplayer maps, and inventories, much that FPSC cannot ever do.
Wyatt Earp
18
Years of Service
User Offline
Joined: 4th Dec 2005
Location: Canada
Posted: 21st Apr 2006 16:16
I predict you wont get any positive comments. Custom models take time, but they are also appreciated moreso than dropping pre-fabs in.

Great maps don't make good games alone. Your handdrawn map would probably excite me more than the FPSC version.

Yup, looks like a nOOb game, sorry. I dont know what you mean about taking care of your maps, but, you should start taking care of your game if you are serious about it.

On the positive, if you are interested in game mapping, check out some other programs and play around with em. They are map specific, so you wont get burned making a game with a great map and nothing else. Then sell your maps to game developers.

Good luck!

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