All the levels of the game itself are ready. When I'm going to play the final version, I may come across some small thing I may change, but all of that will be minor.
I'm now working on the loading screens, menus and such, but this weekend I'll doubt I'll get much done and Monday it's a holiday here, so I'm afraid work on it will continue on Tuesday again. Also I doubt I get much done tonight, I'm tired and I'm going to watch King Kong in a minute. Perhaps after that I'll do another screen.
I'm really hoping to get it all done before next weekend, then I'll post the complete storyline and screenshots. If I make that, I'm not sure, the 3rd screen (where Aiko gets captured) took over 3 hours to complete. Since TrueSpace 6.6 has a real problem with importing DirectX models, I had to convert the models to a different format and because of that loosing all of the animation and bones info. I had to re-bone and then animate the models to get them in the desired position and that takes time.
As for the demo and the release of the game, I have not set a release date yet. That all depends on how the game will be released, details on that will come in due time.