Update
Hi all,
Unfortunately the runtime part of Easy FPS will be delayed yet again
This is due to that Dark Physics has been delayed to the 29 May. So I just have to use the extra time improving the editor some more. That leads me to the new updates the editor have been going through, and bug fixes!
Language Package support
The biggest feature right now is that you're now able to implement new language packages to the editor! And it's easy too! In the Data folder there now is a folder called "Language". In this folder you will find a lua script called "Language". That script looks like this:
Very simple... Now in this folder you also got the folder containing a language pack. Right now there is an English language package and so I've written "English" as the language used. If you had another folder called "Danish" I would just switch that variable to "Danish"
In those language package folders you will find .ini files containing names for menu buttons, and you simple change those
Other Features
-Clone Object button has been added to the object view window. With this you can easely clone the current selected object
This is much quicker than having to go to and load a new entity from the entity load window all the time!
-You can now show/hide the matrix
Other Changes
-The save file has now been improved much.
-Easy FPS editor is now far more stable than ever before.
-Fixed a bug that would cause the editor to crash if you tried to load new entities to a loaded level
-Fixed buggy object scripts
-A lot more bugs fixed...
-The menu catogeries has now been changed a little, so now a new menu has been added. The "Tools" menu. You can't see it on the screenshot though.
And a new screenshot!
Sorry for the delay on the runtime
But atleast the editor will be very good
When will this editor update be released?:
As soon as I feel like it's ready
Cheers,
-The Nerd