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Program Announcements / deimos - snapshots

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codeFusion
16
Years of Service
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Joined: 22nd Mar 2003
Location:
Posted: 25th Mar 2003 04:36
hi..

here are some snapshots from my finished entry
Quote: "deimos "
for the upcoming retro comp..








it represents a fusion of elements of both asteroids and missile command along with a strategic gaming element that enables the player to configure various attributes of the game prior to commencing each level.
codeFusion
16
Years of Service
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Joined: 22nd Mar 2003
Location:
Posted: 25th Mar 2003 04:49
aforementioned images can be viewed at:

http://homepage.ntlworld.com/max.fstr/deimos
Gu re gu
16
Years of Service
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Joined: 14th Dec 2002
Location: United Kingdom
Posted: 25th Mar 2003 14:44
ooohhh pretty

Daih Thel phae 'e, clann 'e phaen
codeFusion
16
Years of Service
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Joined: 22nd Mar 2003
Location:
Posted: 28th Mar 2003 00:23
hi all,

after re-jigging the website a little, i've now made available some extra 'detail' shots based around the initial levels of deimos.

these can be viewed at :

http://homepage.ntlworld.com/max.fstr/deimos/details.htm

where logic meets imagination, a fusion occurs; a harmony emerges
codeFusion
16
Years of Service
User Offline
Joined: 22nd Mar 2003
Location:
Posted: 23rd Apr 2003 19:52
in relation to my entry 'deimos', i would like to announce some helpfull hints and tips at:

http://homepage.ntlworld.com/max.fstr/deimos/index.htm

..for the purpose of easing any initial challenges encountered in gameplay

where logic meets imagination, a fusion occurs; a harmony emerges

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