Thanks!
The gameplay is just to pick the winning dogs, and make money. There will be a second version that is used to predict real dog races by using a real dog database of times, and realistic physics, bumping into each other, how fast they trap. As realistic as possible to see if I can watch a race before it happens.
What I am doing in this game is texturing plains with the dogs. The game will look like it is using animated sceletons because I am having lots of angles for the dogs to rotate around, probably 2000 frames of animation. The Plains will also have box collision, so it will look very 3D. Anim8or might have 3DS animation export soon, because the developer is allowing user plugins in the next version.
Here is an update showing the new stripey borders, improved windows, and inner shadows of the stadium.