Quote: "yeah ! perfect jon. Clothing folds look very sweet ! i think because of the ability to use normal maps ...and generally shaders....in fpsc, its possible to create a commercial game.
"
yep, even Doom 3 was extremelly reliant on its normal maps (even though it says bumpmaps in settings, they arent)
and if you look at the HellKnight or pretty much any model in that game without normal maps, you'll see the difference
thats what alot of people on these forums are forgetting, they are complaining why the graphics isnt good enough and that shaders muck it up
Quote: "its just amazing what the use of shaders does to the usual textures. the modernday colt with specular highlights...i know this is nothin special...but i love it "
yep, thats my favourite when it comes to shaders, i love when the specular highlights just roll over the barrel
-Jon

alterative, no images:
http://h1.ripway.com/Fletch06/solutions.htm