enjoy it. then realise that, until you use a real programming language, learn to model, get funding, and secure a publishing deal, you're never going to need a box shot.
and even if you did secure a publishing deal, you as the developer would have no part in the publish to retail process, because your publisher has more power to distribute and handles it for you. The only way you might not be distributing through a publisher was if your company released the game on their own funds, and judging from the lack of spending power of the majorety of users on here you'd have to release on line to reduce costs and therefore wouldn't need a box.
Which leads me to question the neccessity for all this box art posting. Surely if I had spent my hard earned hours developing anything worthy of going in a box, I would outsource my box design to someone professional. Who could ACTUALLY print up a bulk of boxes,CDs and so on.
"It's often better to keep your mouth shut and let people think you're an idiot, than to open it and confirm their suspisions" - Noel Coward