Quote: "Booya, respek."
Hey, I'm a man of my word and I promised that to you over a year ago hehe. I'm just hoping we can get over the MMO hurdles with C++, which we're going to need to bring programmers in for to even make it possible (I've all but given up on doing the multiplayer in DBP, although the other programmers on the team seem to still think it's fully possible... not a chance though, not the way we want to do it).
Quote: "I couldn't open your database file. I don't have Works or even Access installed. I hope you consider tax in your calculations! Definitely important to keep everything above board. Very roughly over here you're looking at 40% of your earnings getting taxed, so if you make £10,000 on game sales, only £6,000 of that ends up in your pocket, if you're doing stuff legally."
That sucks... you were the one person that I figured would actually open it lol. It doesn't calculate anything into the figures because everyone has different tax rates, expenses, etc. It's just a list of raw gross profit figures. It's not hard... just multiply the dollar value times the number of units, but a lot of people don't have the patience to do that and more people don't understand the true value of paperwork and how it can help out the professional aspects of your production
Hopefully someone else will find a use for those figures, even if only to daydream
You guys are getting raped in the taxes department. New York State takes 8%, and Fed takes (I think) 15%, but tax stuff isn't my department hehe. But for online purchases we don't have to charge the NY tax unless the buyer is also in NY. I think for online stuff we only pay federal income tax, in the US anyway.
Quote: "i have a sleeping commercial product, but im focusing energy to get a year off again like the old days to focus on it."
Oh man, I'd give anything to quit the job and work on game development full-time! We'd get so much more work done!
"In an interstellar burst, I'm back to save the universe"