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IxiPRO
17
Years of Service
User Offline
Joined: 24th Jun 2006
Location:
Posted: 2nd Jul 2006 13:23
Here is level 4 from Mission 54.
I have created a game. Mission 54.

ixipro

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Pus In Boots
18
Years of Service
User Offline
Joined: 5th Nov 2005
Location: S.M.I.L.E. industries
Posted: 2nd Jul 2006 13:41 Edited at: 3rd Jul 2006 18:57
Again, put it in showcase. hmph!

EDIT: my bad! i swear this was in M&M. Mmm, M&M...

You don't have to be insane to answer my questions, but it helps

visit www.gameshell.tk
FredP
Retired Moderator
18
Years of Service
User Offline
Joined: 27th Feb 2006
Location: Indiana
Posted: 2nd Jul 2006 13:46
You really should wait until you have the game built before you post it.The .fpm files don't contain the media so if you used anything other than what came with the demo then there's a good chance that it won't show up when someone else runs your .fpm file.
It's also a good idea to post screenshots in .jpg format of your game.
If people see screenshots they are more likely to download your game.
Games and game demos should be posted in the Showcase forum but I moved it for you.

Jiffy
20
Years of Service
User Offline
Joined: 5th Mar 2004
Location: Hiding in the bushes in your backyard
Posted: 2nd Jul 2006 13:59 Edited at: 2nd Jul 2006 14:03
Total framerate killer, period.

It was okay, but not really designed efficiently. Why did you need 9 statues all lined up togehther? One would've done the job, in my opinion. Even worse were the 8 dynamic cylinders grouped together. Take them out and the framerate wouldn't have suffered so much...

Some of it also didn't really make sense. It's a world war game, yet there are both WWII people along with Conkers? A little odd...

Also, you didn't need 4 winzones. Hold shift, and pull the zone bigger as necessary.

But again, it was alright.


Evil has a new name. Demo out now!
KeithC
Senior Moderator
18
Years of Service
User Offline
Joined: 27th Oct 2005
Location: Michigan
Posted: 2nd Jul 2006 17:25
Quote: "Hold shift, and pull the zone bigger as necessary"


One more thing I didn't know. Thanks, Jiffy.

-Keith


SpyDaniel
18
Years of Service
User Offline
Joined: 4th Feb 2006
Location: United Kingdom
Posted: 2nd Jul 2006 18:21
Shift always has a use in mostly any program.

I would say IxiPRO needs a noob slap, because he just doesnt listen to any one; he carries on bumping old threads and posting useful-junk threads.

I am being a git and I want to see people noob slapped. I am also being silly, maybe with the heat or some other unexplained thing.


Silvester
18
Years of Service
User Offline
Joined: 7th Dec 2005
Location: Netherlands
Posted: 3rd Jul 2006 11:29
Quote: "Quote: "Hold shift, and pull the zone bigger as necessary"

One more thing I didn't know. Thanks, Jiffy."


you didnt knew?



it works with all zones BTW...


Many tales has bein told about me,and there where i came from.Most bad ones are true.The good ones are false...

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