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FPSC Classic Scripts / Decal problems..

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Message
Wrycu
17
Years of Service
User Offline
Joined: 30th Jun 2006
Location:
Posted: 11th Jul 2006 21:20
I am trying to get explosions to appear, then go away. For now im working with fire. I have the Appear script as follows:

Then the main as follows:

And the disppear as default. No matter how I move it around, I can't seem to get rid of the fire after anything. I have tried adding a start timer, then saying after 2000 it destroys it, I have tried saying if the player is more than 200 away from it to destroy it, but it does not seem to want to go away. Please do help

<--Wrycu-->
Wrycu
17
Years of Service
User Offline
Joined: 30th Jun 2006
Location:
Posted: 11th Jul 2006 22:31
Correction: I got it working. Sorry
But I posted somewhere else, trying to get a non char entity to move.. please look there and help

<--Wrycu-->

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