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2D All the way! / [STICKY] 2D Graphics Buffet (AKA Free Stuff)

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David Gervais
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Posted: 27th Jul 2006 20:22 Edited at: 27th Jul 2006 20:23
Ok, It has been suggested that I post some if not all my 2D Artwork from my "Artists Challenge" Thread in the DBP section. So here goes nothing.. Oh and try not to faint.

Looking for breakout tiles?...


How about Slot Machine tiles?...


Perhaps a Tetris type set of art?...


Or, Maybe Word Games are more your thing?...


Ever hear of Mahjongg?...


Unused misc color squares...


Is Asteroids more your cup of tea?...


I know, you want to make a card game?...


How about a Sci-Fi twist on the classic Hangman?...


Chess or Checkers anyone?...


Perhaps Millipede?...


I know, Frogger is the one you fancy?...


How about a Side Scrolling Shooter with all the trimmings?...






Ok, Now that I got your attention, How about a Pip-Mania type game?...






************************************************************
This is just the tip of the iceberg, you can find much more over in the "Artist's Challenge" thread..

http://forum.thegamecreators.com/?m=forum_view&t=67876&b=1

Lots of backdrops, a few 3D Models and well, just about everything but the kitchen sink.

Comments welcome, Have a great day, Cheers!
Scraggle
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Posted: 27th Jul 2006 20:44
Quote: "just about everything but the kitchen sink."


Well, that seems like a terrible shame. Here you go:


Great work David. It's such a pitty that most people don't feel the same way about sharing media. If people ask for sprites or models they generally get flamed and told "Check out the rules for team request, you noob!"
This forum really should be about helping everyone to achieve their goal of creating games but most people aren't willing to help unless it's with code, even then the response is often "Use the search button noob". It's a good thing you are here. Let's hope your genrosity may sway others


Kevin Picone
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Posted: 27th Jul 2006 23:02 Edited at: 11th Aug 2010 22:46
Nice! We'll have to make some tech demos with those.

hyrichter
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Posted: 27th Jul 2006 23:48
Oooh, those are gorgeous. Thanks.

Good performance is better than a good excuse.
CodeSurge -- DBP Editor for serious programmers.
dab
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Posted: 28th Jul 2006 01:23 Edited at: 28th Jul 2006 01:26
Wow, it's on the "What's Hot" Area!

Edit: Oh yah, I used his images for my x-fighter game:

http://dabgames.galekus.com/?p=games
Agent Dink
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Posted: 28th Jul 2006 01:39
Hey guys lets try to keep this clean except for media, the other thread was kind of overtaken by discussion, lets simply use this one for media, and do the talking in the old thread. Just to keep things organized and clean!

I'm working on a high res photorealistic texture pack. High res as in 7 megapixels, e-mail me with suggestions.

Seppuku Arts
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Posted: 28th Jul 2006 16:07
Awesome stuff there,

Scraggle, thats more of a bathroom sink but close enough

David Gervais
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Posted: 28th Jul 2006 16:14 Edited at: 28th Jul 2006 16:15
Agent Dink, If this thread sparks some life into the 2D comunity, do not discourage them from posting. I can always edit the first post to add new content, or like the "Artist's Challenge" thread, just post stuff as I go along.

Cheers!
Mikey P
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Posted: 28th Jul 2006 19:38
David, can we use these images for our other non-DB projects (with credit ofcourse!)?

I have my eye on the explosion images

Freddix
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Posted: 28th Jul 2006 23:08
so, if I'm right, this post is here to allow user to give free 2D resources ?

All we have to decide is what to do with the time that is given to us.
David Gervais
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Posted: 29th Jul 2006 01:07 Edited at: 29th Jul 2006 01:08
yup, all these are free, you can use them in any project on any platform. Fame points in the way of Credit would be great, and if you need something extra just post a request.

Did I mention there much more in the parent thread called The Artist's Challenge in the DBPro forums?

Cheers!

Edit: for those who are looking for RPG tiles,.. here is a link to where my free tiles are located..

http://pousse.rapiere.free.fr/tome/index.htm

Enjoy!
Tapewormz
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Posted: 29th Jul 2006 07:37 Edited at: 29th Jul 2006 07:40
I think that you should post your 3D work also. Put it in the 3D section, and add a link to the 3D thread here, and a link to the 2D thread (this one) there.

Do it in the main post.

It's just a friendly suggestion that I think would make it a little quicker for people to jump between the threads.

I love how you've consolidated alot of the images in your parent thread here. Good stuff. It makes it alot easier for people to sample your work.

Freddix
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Posted: 29th Jul 2006 13:32
if someone is interest in 2D work that was made for a 2D shoot em up that was never finished, ask me and I'll put all graphics here (with animations when available)

All we have to decide is what to do with the time that is given to us.
geecee3
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Posted: 29th Jul 2006 17:15
awesome stuff David

If only more people would take the time to make a healthy dose of quality media and give it away for free, the world would be a much better place. OK, it might not make a better planet for us to live on, but it will help the non arty forumers make better looking games, which in turn will stand a much better chance of being played because they look good.

Everyones bound to have some decent media that they can give to the community for free, go on , ransack your hard disk and backups for media you think might be usefull to the rest of us and get it posted.

Ohd Chinese Ploverb say : Wise Eskimo, not eat yerrow snow.
EddieB
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Posted: 29th Jul 2006 17:45
David,I have had a lot of this stuff in my HD for a while

But havn't really thought about saying thanks .. < shame on me >..

So cheers, when I create something using your work I'll be sure to show you!
Tinkergirl
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Posted: 29th Jul 2006 20:57
Hey David - maybe you don't have a sticky (yet) but you've got a forum-top-link at the top of the page there.

David Gervais
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Posted: 30th Jul 2006 00:38
Yeah, I saw that Tinkergirl, I'm proud as a peacock.

Cheers!
Van B
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Posted: 30th Jul 2006 14:54
Sticky'd .

And a little ninja...

Aegrescit medendo

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Van B
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Posted: 30th Jul 2006 14:57
And some platform stuff for him...

Aegrescit medendo

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Van B
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Posted: 30th Jul 2006 14:58
And finally some zelda style RPG tiles...

Aegrescit medendo

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Tinkergirl
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Posted: 30th Jul 2006 16:28
Nice, nice, nice and nice, Van B!

David Gervais
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Posted: 31st Jul 2006 21:12
Since I made the Domino tiles as 3D Models I guess I could make a 2D version for the folks here..



Cheers!
Freddix
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Posted: 2nd Aug 2006 14:25
here are "homing missiles" for shoot-em-up games :p

All we have to decide is what to do with the time that is given to us.

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David Gervais
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Posted: 2nd Aug 2006 17:59 Edited at: 2nd Aug 2006 18:00
In case people missed my discreet post about my RPG tiles,...



Here is a Link to where you can find my Free RPG Tiles...

http://pousse.rapiere.free.fr/tome/index.htm

Cheers!
re faze
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Posted: 5th Aug 2006 18:18
I love you in the most heterosexual way a man can love another man.

DBC Noob Of All Noobs
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Posted: 6th Aug 2006 17:29
^^^ What he said... I just started working with the Mirage Source code at: www.miragesource.com

It's a VB 6 game engine... and these tiles are PERFECT for it! Ty so much
warship45
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Posted: 13th Aug 2006 10:41 Edited at: 13th Aug 2006 10:41
David Gervais i could not find your email adress but do you allow your files to be uploaded to gsupport?

greate media by the way.

dbpro plugins
www.0z0.co.uk
David Gervais
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Posted: 13th Aug 2006 15:12
Warship45, I think UFO allready asked if the stuff I posted here can be uploades to gsupport and I said yes. But at that time the sgupport server was down or some such.

Have fun with the graphics, Cheers!
Digital Awakening
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Posted: 14th Aug 2006 13:50
Hi David

Love your work man, exelent stuff I'm working on a game creation package called Simple Game Toolkit, first prototype version (P.0.0) was released less then 48 hours ago. I was wondering if I can use some of your art for examples to include with the next version?

No chance of getting a 4 or 8 directions animated character? Like perhaps 1 movement and 1 attack animation? Something that I can test my code with and for others to use in their games.

If you wanna take a closer look at SGT you can find the download + info and shots on this page.


Game creation made simple!
David Gervais
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Posted: 17th Aug 2006 04:45
Sorry, dead glory, my time is very limited right now, and i don't generally do animation. and even 2 frame anim in 8 directions meand 16 frames of anim per monster/player. way mor work than I care to adress at the current time. If I was a good 3D modeler than it might be easier, but my only 3D experience is using Anim8or.

But have fun with any graphics posted here, cheers!
Digital Awakening
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Posted: 17th Aug 2006 16:36
Yeah I know, it was a longshot. I'll be doing a 3D model myself later.

Thanks I was thinking of using some of your Slot Machine, Millipede and Pip-Mania tiles soon. And I might use some of your RPG tiles when I'm adding RPG features. I'll post the results here later.

Digital Awakening
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Posted: 19th Aug 2006 23:03
Hi again David

I was just thinking about you and other 2D artists who don't have a lot of time and I'm now planning to add support for 1, 2, 4 and 8 directions of animation combined with 4 or 8 directions of movement and an option to turn off the stationary possition.

This will be included in version P.0.3 of SGT that will have a new collission system and some other movement features and it's hopefully comming out by the end of the month or early September.

So, I'm wodering if you have or can make an animated character in 1 (front) or 2 (left and right) directions with just 2 frames for walking/running? Preferably 12px, 14px or 16px wide to work with my current art but another size is welcome as well.

Cheers

Digital Awakening
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Posted: 23rd Aug 2006 23:10 Edited at: 24th Aug 2006 01:40
I'm working on improving the camera functions of SGT and I just wanted to show what I'm using your artwork for Using my new ViewOffset command I can have the map placed at the bottom of the screen as seen here.

Not to spam you thread with more posts of mine you can find another shot with the new ViewMargins command in my blog here.

Thanks for the free images

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Vues3d on Kalimee
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Posted: 24th Aug 2006 01:51
Excellent work to everyone. Just would say that!

whipped6
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Posted: 1st Sep 2006 05:48
Bravo i really appreciate the chess pieces and the checker pieces david you are going to make my beginning of programming alot more easy thank you man... now i just need to figure out how to get a board and put the pieces on there lol thanks david

game creator
Digital Awakening
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Posted: 22nd Sep 2006 02:21
David:
I was just wondering if you are interested in beta testing SGT? You don't need to put in a lot of work as a tester if you don't have a lot of time but your skills as a 2D artist would be very valuable. Your input on the features and capabilities of SGT would also be welcome.

Now with P.0.3 it's possible to use 1, 2, 4 or 8 directions of animation with or without a stationary possition. For example, to save time on the animation you can simply do a two frame animation from one direction or from the side and then mirror it for two directions. There is of course use of stationary objects as well.

Here's a shot from P.0.3 with some of your art and an animation by BlinkOk: Click

Hobgoblin Lord
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Posted: 21st Oct 2006 20:45 Edited at: 21st Oct 2006 20:47
Hey all,

Just playing around with UV texturing models and turned one into a sprite. ANyone need a spinning coin?

http://www.cafepress.com/blackarrowgames
Check out my great stuff here

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Chris Franklin
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Posted: 29th Oct 2006 23:54
Thanks for all this Dave any chance you could make some tree's i can export into rpg maker xp? thanks

2D Analyst
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Posted: 2nd Nov 2006 17:04
the image looks pretty good...

www.simpoware.com
Tapewormz
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Posted: 14th Nov 2006 14:24
@Hobgoblin Lord,

Be careful when using images of currency. Even though they're low resolution scans, it's still considered highly illegal. The way around this is to signifigantly alter the image, and text contained there within.

Nice work by the way, just a heads up for you is all.

Hobgoblin Lord
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Posted: 16th Nov 2006 18:51
Thanks Tapez, I didnt actually scan it I took the picture from the treasury website, but always good to know.

http://www.cafepress.com/blackarrowgames
Check out my great stuff here
Chris Franklin
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Posted: 17th Dec 2006 13:07
Dave could you make me some gta style icons for health , armour and selected gun? (Just the backing for now thanks) it'd be really appreciated

David Gervais
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Posted: 17th Dec 2006 18:26
never played gta, got any samples?

Cheers!
Chris Franklin
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Posted: 17th Dec 2006 19:53 Edited at: 17th Dec 2006 19:54
Look at where the weapons health and armour stat stuff is



The number's Change so don't Draw them in just the outline for the health and the cash

David Gervais
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Posted: 18th Dec 2006 11:32
Without any required size info for these icons I was left to make that decision on my own.. in the future if you want different size icons please include that info in your requests.







Cheers!
Chris Franklin
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Posted: 18th Dec 2006 16:58
Their perfect, thanks

Jeku
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Posted: 31st Dec 2006 08:50
David--- beautiful stuff You wouldn't happen to be the same David Gervais who was the lead artist on Space Empires V, are you? That's one of my favourite games right now (although I really suck at it).

Funny I should find this thread after I was looking for a deck of cards. Thanks a ton!

David Gervais
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Posted: 31st Dec 2006 21:36
Jeku, I'm one and the Same.. I was/am the lead artist on Space Empires 5. I'm lad you like the game. Some nice new shipsets (not by me) are starting to show up. Check out spaceempires.net they are the #1 fan site for SE

Oh, and don't feel bad I suck at se5 too, and also se4.. I'm just not much of an armchair general lol

Cheers!
DGM
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Posted: 19th Jan 2007 16:09
Mr. Gervais,

My name is Daniel McNeese. Even though you let people use your (superb) artwork for free, I recall you stating once that you prefer people check with you for permission first, so I sent you an e-mail asking for permission to publicly release a demo that I've been developing using your roguelike graphics. Your work is so good that I don't want to change the tiles.

That was 3 days ago. I don't know if that e-mail ever reached you, as two others I sent out recently got greatly delayed for some reason. So I wanted to ask you through another venue to be sure.

May I use your graphics?
Chris Franklin_
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Posted: 4th Feb 2007 19:27
Hey Dave will you be making any more rpg tiles anytime soon? within this sort of style?
(see attached pic)

It's for my rpg i'm making(The one in the pic) and I am stuck for Building tile sets of the same 2.5d type

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