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2D All the way! / Clipping (animation)?

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Acolyte Entertainment
20
Years of Service
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Joined: 28th Dec 2004
Location: Oregon, US
Posted: 6th Aug 2006 02:17 Edited at: 6th Aug 2006 02:17
hello everyone.
i plan on designing a 2D side scroller/platform game. i am wondering how too go about clipping (animating) a sprite.
i designed a simple image (32x96) so 3 sprite sizes wide. it is a picture of a bouncingball. i am wondering how too go about clipping out the 32x32 images and animating it so it goes up and down.
here is my image:



my current transparency color is pink (rgb 255,0,255)
here is my image. A lil code snippet of how too make this play maybe even remmed out or a lil tutorial would help me bundles.

thank you for your time,
-Snow

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Acolyte Entertainment
20
Years of Service
User Offline
Joined: 28th Dec 2004
Location: Oregon, US
Posted: 6th Aug 2006 09:26
Please help me out here
Serain
18
Years of Service
User Offline
Joined: 17th Jul 2006
Location:
Posted: 6th Aug 2006 13:50
I would also like to know how to do this
Zergei
20
Years of Service
User Offline
Joined: 9th Feb 2005
Location: Everywhere
Posted: 7th Aug 2006 22:00
Some answers to you question at the newcomers corner...
http://forum.thegamecreators.com/?m=forum_view&t=85925&b=7
Jack LOL
18
Years of Service
User Offline
Joined: 4th Aug 2006
Location: Near the CPU Close to the graphic card
Posted: 29th Aug 2006 12:02
I use that:



i have'nt tested the above code but it should work using seperate images if u want me to show u how to cut em from 1 just post a messege.
hope ive helped...

lol?! xD

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