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The 20 Line Challenge / A neverending text adventure in 1 line (Yes, I know it's dumb.)

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Kieran
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Location: Hamilton, New Zealand
Posted: 14th Jan 2007 05:31
Here ya go i added to your adventure



Sixty Squares
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Posted: 14th Jan 2007 13:29
@Kieran: Thanks for trying it Yes, I could add more, but I was trying to keep it within 1 line. I can't use more than 25 commands per line so adding to it would've gone over the limit.

Nice addition, lol. It adds to the game. The only problem is that it goes over one line

Code Dragon
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Posted: 14th Jan 2007 15:47
This story has gotten weird, we went from Bob being a zombie to Sally throwing exploding potions. Who wants to do the next installment?

Quote: "Gimme teh code!"

Thank you for not flooding the forums with posts like this.
Kieran
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Location: Hamilton, New Zealand
Posted: 14th Jan 2007 23:41
yeah its a "20 line challenge" so it doesn't matter if its over 1 line, i would really love it if people added to this until it made a huge text adventure lol

Aaron Miller
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Playing: osu!
Posted: 15th Jan 2007 00:43
Here's my never ending "text adventure"



GameDeveloper, make your own games with a drag-and-drop interface. Basically t3dgm+fpsc editor combined.
http://forum.thegamecreators.com/?m=forum_view&t=86045&b=8&p=2
Sixty Squares
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Posted: 15th Jan 2007 04:33 Edited at: 15th Jan 2007 04:34
@Code Dragon: You're right, it is kinda creepy now...

@Kieran: This board may be the "20 line challenge" but this specific text adventure was meant to be made in 1 line

@DB user 2006+: Very funny...

Aaron Miller
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Posted: 15th Jan 2007 05:29
Yes, wasnt it? lol.

-db

GameDeveloper, make your own games with a drag-and-drop interface. Basically t3dgm+fpsc editor combined.
http://forum.thegamecreators.com/?m=forum_view&t=86045&b=8&p=2
Blobby 101
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Location: England, UK
Posted: 15th Jan 2007 17:40
the next chapter
You get your revenge on bob once and for all(until the next one)



Projects: jungle extreme 10%
mental snowboarding 3%
Sixty Squares
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Posted: 15th Jan 2007 18:16
lol! All it needs is a way to lose lol

Aaron Miller
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Playing: osu!
Posted: 17th Jan 2007 23:35
Nah, keep the player happy. Make a way to almost lose, lol. (Sarcasm)

-db


Kieran
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Posted: 22nd Jan 2007 09:45
ok i agree 1 line is cool by me lol i'll keep out of it

Code Dragon
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Posted: 18th Feb 2007 16:02 Edited at: 18th Feb 2007 16:02
aluseus GOD
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Posted: 24th Apr 2007 00:00
Maybe we should start a large adventure to stop bob's conquest!

I will Learn to rule 2d. Someday...
Sixty Squares
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Posted: 24th Apr 2007 00:58 Edited at: 24th Apr 2007 05:01
Yes! The thread lives!

Yes that would be fun . Let's expand this.

The Bob Challenge!
Make a program involving Bob. It can be a 20 liner now, but it must be playable in some way and have some kind of story that others can add to/continue from.
===> This does NOT need to be a "text adventure"! It can be any type of game so long as it requires NO external media and involves Bob!


If anyone makes anything this should be intresting

aluseus GOD
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Posted: 24th Apr 2007 03:24 Edited at: 24th Apr 2007 03:27
I can't wait to see what happens next.
Is it Ok if I start a new story line?

I will Learn to rule 2d. Someday...
Sixty Squares
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Posted: 24th Apr 2007 04:57 Edited at: 24th Apr 2007 05:01
Sure You can make him come back to life, or whatever, lol. Just as long as people can add to the story/continue anything is OK. Just make sure it doesn't need any media.

aluseus GOD
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Posted: 24th Apr 2007 05:12

UNCOMPRESSED! And.... Hold, on, compressing now.

I will Learn to rule 2d. Someday...
n008
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Posted: 25th Apr 2007 03:02
due, the other stuff in teh code didn't appear!

Ling creckt tsi nocreckto havela? NASA chetallnar mo lu'ul nasding!
aluseus GOD
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Posted: 25th Apr 2007 03:09
The compressed version? Well while I was happily compressing SOMETHING (annoying little brother) wanted to use it. I was forced to let him used it and couldn't finish compressing.
If it's something else, tell me.

I will Learn to rule 2d. Someday...
aluseus GOD
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Posted: 25th Apr 2007 03:12


WHOOPS! I set the room to #8 for testing purposes and forgot to change it back!

I will Learn to rule 2d. Someday...
n008
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Posted: 25th Apr 2007 03:22
k, it works now hehe...

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n008
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Posted: 25th Apr 2007 03:28
Holy crap, that is hard!

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aluseus GOD
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Posted: 25th Apr 2007 03:56
All of them are! (When I finish, I'll add checkpoints though.)

I will Learn to rule 2d. Someday...
n008
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Posted: 25th Apr 2007 04:58
Not really, one of these was just a story, and a few others you can't lose at...

Ling creckt tsi nocreckto havela? NASA chetallnar mo lu'ul nasding!
aluseus GOD
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Posted: 25th Apr 2007 23:30
Well.... I'm bogus, Ok?

I will Learn to rule 2d. Someday...
n008
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Posted: 26th Apr 2007 03:18
ok

Ling creckt tsi nocreckto havela? NASA chetallnar mo lu'ul nasding!
TDK
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Posted: 27th Apr 2007 20:13
Well, do we get to see the current program as a 20-liner, or does this thread get locked?

TDK_Man

aluseus GOD
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Posted: 28th Apr 2007 00:58
Sorry. I just got grounded and don't have enough time to compress it.

I will Learn to rule 2d. Someday...
Sixty Squares
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Posted: 28th Apr 2007 02:42
The thread gets locked because aluseus GOD didn't post the program in 20 lines!? That's not fair

TDK
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Posted: 29th Apr 2007 08:01 Edited at: 29th Apr 2007 08:02
Well to be honest, if you think about it, there's little point in starting a community thread which anyone can add more and more to on a board where the whole object is to post snippets which are limited to 20 lines or less is there?

Unless that is, you clearly state that the rules of the board have to be adhered to.

Am I right or am I right?

Someone will eventually add something that takes it over 20 lines - as has already been done.

However, I agree that it is a little unfair on you if it's locked, but if people add to the program as you asked, it was only a matter of time before it was too big for here - even when compressed.

So, I guess it would be better to move the thread rather than lock it, though it could be argued that it doesn't fit anywhere else any better than here.

So, to stay here, after additions the program simply must be 20 lines or less or it shouldn't be added to. It is the 20 Line Challenge board after all.

This board has in the main been overlooked by the mods and a large number of threads have built up which aren't in the spirit of what the 20 line challenge is all about. A pruning session is in the pipeline!

Posts on here should be an exercise in getting the best program you can squeezed into as few lines as possible (like your opening post) - not any old snippet which happens to have less than 20 lines but doesn't even have multi-statement lines. The code snippets board is for those.

TDK_Man

Sixty Squares
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Posted: 29th Apr 2007 18:04
You make a good point, but I was talking about each person making a separate code snippet, not all adding onto the same one.

TDK
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Posted: 30th Apr 2007 04:00
Ah I understand now!

It's not a 'community' project in the usual sense then...

OK - if that's the case there's no need to lock anything - maybe just a noob slap for aluseus GOD for nearly ruining your thread?

TDK_Man

aluseus GOD
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Posted: 1st May 2007 00:58
Sorry! I'll be good.

I will Learn to rule 2d. Someday...
n008
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Posted: 1st May 2007 02:03
This is interesting.

Ling creckt tsi nocreckto havela? NASA chetallnar mo lu'ul nasding!
Sixty Squares
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Posted: 1st May 2007 02:22
@TDK: I don't think that's necessary...

@n008: lol thanks Feel free to add to it.

Code Dragon
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Posted: 1st May 2007 02:25
I just had an idea. Neverending text adventures? I have the feeling that this will become one of the neverending threads...

By reading this sentence you have given me brief control of your mind.
TDK
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Posted: 1st May 2007 03:07
Quote: "@TDK: I don't think that's necessary..."


I know lol - only kidding...

TDK_Man

Sixty Squares
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Posted: 1st May 2007 03:13
@Code Dragon: Maybe!

@TDK: Yeah I meant to add a "" at the end oops.

n008
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Posted: 3rd May 2007 03:00
That would be cool, a never ending thread! LOL! NO! ROTFLMAOOLSHIH!(DON'T ask)

Ling creckt tsi nocreckto havela? NASA chetallnar mo lu'ul nasding!
aluseus GOD
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Posted: 3rd May 2007 03:34
Never ending thread? Hmm... We'll need a lot of attention then...

I will Learn to rule 2d. Someday...
n008
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Posted: 5th May 2007 01:25
You bet

Ling creckt tsi nocreckto havela? NASA chetallnar mo lu'ul nasding!
Zombie 20
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Posted: 5th May 2007 22:45 Edited at: 6th May 2007 00:21
well i've followed this thread and its very interesting, i don't want to add and ruin the experience from my inexperience lol. But keep it up guys. My fav is with the zombies.

hey guys i'm having some trouble with modding this, what am i doing wrong here?

zombie= duh!



aluseus GOD
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Posted: 6th May 2007 16:16
Didn't somebody already post that? Except different?

I will Learn to rule 2d. Someday...
Sixty Squares
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Posted: 6th May 2007 22:11
Yes I think Full Metal Coder Roxas posted that already... Anyway Zombie you can add whatever you want to it won't ruin the experience at all. But you can't post the same thing someone else did, even if it is slightly different. Make it original

Zombie 20
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Posted: 6th May 2007 22:50
oh no no, i know its fully his. I was just wondering why the gosub to the start wouldn't work but i think i figured it out. Yea I don't want to take anyone's work on here .

But i will do my best to make my own installment .

Sixty Squares
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Posted: 7th May 2007 04:01 Edited at: 7th May 2007 20:37
Okay, I'm looking forward to it

Alright, just to get the ball rolling I'll post my "BOB" program.

Duel Of Magic: You vs. Bob--- Made in DBPro v6.6 (probably runs in earlier versions)

Use the on screen instructions to attack, Spell attack (combines normal damage with spell damage), increase damage, increase spell bonus damage, and to increase energy regeneration per turn switch. You will be able to do any of these things when it is your turn. While spell attacks are more powerful, they cost 10 energy to use so use them wisely!

The objective of this turn-based game is to defeat Bob in a magical battle. Bob is controlled by a computer AI.

So basically all of the actions are as follows:

Attack: Attacks Bob.

Spell Attack: Attacks Bob with a spell-enhanced attack, draining 10 energy and dealing Normal+Spell Damage.

Increase Damage: Increases your normal damage.

Increase Spell Damage: Increases Spell damage.

Increase Energy Regeneration: Increases the amount of energy you regenerate per turn swap.



Zombie 20
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Posted: 7th May 2007 08:16
alrighty , i'll see what i can do, as i'm still inexperienced. Anyway, i'm still using classic *which i love*. So i'll give it a go.

Sixty Squares
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Posted: 8th May 2007 13:31
Does anyone want to add more to the story?

aluseus GOD
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Posted: 9th May 2007 00:35
I think I might make a FIGHT! 2d bob vs You game which is still made entirely out of text, but the text are turned into gaprhics.

I will Learn to rule 2d. Someday...
Sixty Squares
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Posted: 9th May 2007 00:56
If you can do that in 20 lines then go for it

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