Colin, the other "owner," he suggested that, too. That we should take a month off after getting these two games out, let everyone chill, then come back to work with a fresh start and a fresh title to work on. We're going to start working on an isometric game, and that should keep everyone happy... the modelers, the 2D artists, everyone will have something to do. I think losing some people is inevitable, we can't possibly keep everyone happy all of the time, but hey, we'll stay friends, that's what's important I guess
And I hope that if we do lose anyone, these two games we're putting out soon will be at least mildly successful so we won't have a super-difficult time finding new people... I pray anyway.
I think they might be "too" motivated lol. My curse is that I have a tendency to pep-talk people to death, and then presto, they get all psyched and energized to work, but then when bad stuff happens and projects get stalled, everyone is mad at me because I gave them said pep talks
About my dad, no offense, I'd prefer it if nobody really said anything. TGC is a place where I can focus on work (game work) and get my mind off of that stuff, and laugh and be silly and all that, so I'd rather not really discuss it on here. But ty
EDIT: had some png problems but fixed them, seems to work more efficiently now. I still need to fix the EE/ CP/ CH logos over to pngs but otherwise the site works a lot better I think.
"In an interstellar burst, I'm back to save the universe"