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Dark Physics & Dark A.I. & Dark Dynamix / [DP]Don't delete cameras!

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dark coder
21
Years of Service
User Offline
Joined: 6th Oct 2002
Location: Japan
Posted: 26th Sep 2006 12:59
As the title says, it seems that deleting cameras causes a windows error to appear when using dp.

In my project I use a shader that requires 2 cameras, and this is used in the main menu, but not needed in the main loop, so instead of wasting fps I delete them, but loe and behold...



Hallowed are the ori.
BatVink
Moderator
21
Years of Service
User Offline
Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 26th Sep 2006 13:50
I can confirm that it crashed for me too



Lost in Thought
20
Years of Service
User Offline
Joined: 4th Feb 2004
Location: U.S.A. : Douglas, Georgia
Posted: 26th Sep 2006 13:52
Same here. Odd bug 0_o

Alfred
17
Years of Service
User Offline
Joined: 22nd Jun 2006
Location: Jalisco, Mexico
Posted: 27th Sep 2006 00:07
Confirmed here too. I also found that in very large scenes, dp scenes sometimes crash if you load/make rigid bodies before cloth, but not backwards. (If using several SM 2.0 Shaders).

Hallowed are the ori.

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