Thanks Red Ocktober
Quote: "hey... the water... how'd you do it... bumpmapped with specular?"
The water is part of the sky, i used the Wtr sky for it.
I tried to use the Ocean decal from the sprite pack but most of it would'nt show so i just made the ship and add the wtr sky.
Quote: "this way you could make a battleship game where the battleship is the map, and never moves, but everything else around it moves, and their movement is coordinated with the 'speed' of the battleship as to give the illusion that the ship is moving itself..."
Now that would be cool but i'm rubish with coding.
The one and only Davy B