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Code Snippets / Random planet generation

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Zed
21
Years of Service
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Joined: 20th Sep 2002
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Posted: 13th Oct 2002 15:56
This method of planet generation uses faulting. It cuts a slice through the sphere and increases the or decreases the height one side of the slice. Make enough slices (or faults) and you get a realistic looking planet once to colour it by height.

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