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Geek Culture / Battlefield 2142

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El Goorf
18
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Joined: 17th Sep 2006
Location: Uni: Manchester, Home: Dunstable
Posted: 28th Oct 2006 15:29 Edited at: 28th Oct 2006 15:48
aye its a different software used for communications, http://www.goteamspeak.com/ once you downloaded and got it workin, feel free to join our server. (ill email you the ip adress, i dont wanna give it out in public)

edit, ok you dont have an email adress handy...

one nine three
dot
nine three
dot
four four
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nine three

port: three eights and a zero
Fallout
22
Years of Service
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Joined: 1st Sep 2002
Location: Basingstoke, England
Posted: 29th Oct 2006 20:20
Thanks mate. I've downloaded TeamSpeak. I'll have a bash at setting it up later and getting it to work with BF2142, then you'll have a new recruit.


adr
21
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Joined: 21st May 2003
Location: Job Centre
Posted: 30th Oct 2006 14:10 Edited at: 30th Oct 2006 14:11
Quote: "Whenever I try and work in a team, I die."


Is that a team you know, or is it just random people on the server? I think if you know your squad members then you gel much better as a squad. Also, talking constantly about what's going on is key*. I find that random servers just don't seem to be big fans of using the ingame VOIP.


I'm getting much better at staying alive. I can't put my finger on how 2142 is different to BF2, but you just can't use the same tried/tested tactics for some reason.

* However, much of the conversation that goes on in Goorf's TS server is not directly related to the battlefield.

[center]
[i]game dev ... is like a bouncy castle full of breasts
- VanB
Van B
Moderator
22
Years of Service
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Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 30th Oct 2006 16:09
On LAN against bots I goy 71 kills - Support rocks!.

By sticking together, 1 assault and 1 support dude can do a hella damage, just drop those crates and camp somewhere busy, watching each others back.

''Stick that in your text and scroll it!.''
Steve J
18
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Joined: 22nd Apr 2006
Location: Vancouver, Washington
Posted: 30th Oct 2006 16:43
I havent played a good fps game in a while, trying to stay away, and it looks like I was right to do it. I cant stand how they just portray death as a new spawn point, the killing. Bleh, violence sucks. I dont like it.

http://phoenixophelia.com

Steve J, less, and less Controversial!
Fallout
22
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Joined: 1st Sep 2002
Location: Basingstoke, England
Posted: 30th Oct 2006 17:27
I bought SWAT4 on budget this weekend to play on the LAN. We had 4 of us and that's damn hard! No respawning there, and you even have to report your team mates as down in order to complete the mission. Pretty good game actually. I dont know what single player is like and I cant comment on the lastability, but its hardcore. Telling people to drop their weapons and having to have split second timing to see if they're gonna give up or point the gun at you. There are specific rules on when lethal force is allowed and you get penalised at the end if you kill anyone needlessly. Pretty cool stuff! But you do need a lot of patience and slow steady progress. It's not good by the time you get to the 6th beer.


adr
21
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Joined: 21st May 2003
Location: Job Centre
Posted: 30th Oct 2006 17:33 Edited at: 30th Oct 2006 17:34
Quote: "No respawning there"
I think you missed his point, Fallout..

Quote: "I cant stand how they just portray death as a new spawn point, the killing."


I see what you did there. No that was quite a nice move. What's it like there up on the moral high ground? I'll never know because I enjoy computer games and eating babies.

Dude. It's a computer game. Do you honestly think you'd be more capable of taking human life if you played BF2142? I know I certaintly couldn't. If I watch the "Predator" film, it's funny. If I see a dead body on the 9 o'clock news, I feel sick to my stomach.

The difference? The ability to disengage from reality.

[center]
game dev ... is like a bouncy castle full of breasts - VanB
Van B
Moderator
22
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Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 30th Oct 2006 17:38
SWAT is a lot more fun than I expected it to be - I mean every FPS is about repetitive killing, it's fun to toy with people now and then, I suppose that's why I like Res' Dogs on XBox despite the reviews. Any co-op FPS like that get's a thumbs up from me though, even if it is damn difficult - I mean it's the only sufferable aspect of Doom3 on XBox, and the 4-player classic doom port of course.

It would be pretty cool if AI recognised that it was toast, then surrendered automatically - like aim at an enemies head and if they're stood there with a pistol and you have a gattling gun, well they should do the sensible thing and sit down. Perhaps a game like BF where you can capture and improson players would be fun, then their buddies have to break them out. The goal being to capture all the opponent team - pretty mad having everyone chasing 1 fugitive at the end of the game. The predator mode in FarCry:Evolution is pretty cool, you have to either secure a radio to call for reinforcements and spawn dead players - or trigger a generator to get rid of these predators, who have special abilities. Being the last guy trying to reach the radio while avoiding and killing predators is pretty intense (more so because the dead team mates will watch you, fail usually).

''Stick that in your text and scroll it!.''
Fallout
22
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Joined: 1st Sep 2002
Location: Basingstoke, England
Posted: 30th Oct 2006 18:13
I got his point Adrian, I just couldn't be arsed to get into the morality argument. I just fancied talking about SWAT.

On the morality argument though, it's been done to death ... but for me personally, I think violence is pretty sickening. Just today I went on someones myspace page and they had an embedded myspace video of someone shooting themselves in the head while in police custody (captured on CCTV). Nice! Clearly they didnt frisk him! Made me feel nausious for about half an hour actually.

But I love shooting people in the face in FPSs. Infact, I'd like to see a game where you can stab someone in the eyes with biros and then drink their brain juice out of their heads. It's absolutely nothing to do with real life at all, yet its still a lot more meaningful than getting 15 bonus points for collecting 100 gold coins.

I wonder if people who hate violent video games turn off Need For Speed when they crash into another car, or run to the toilet puking when they get a landing wrong while flying a 747 on Microsoft Flight Sim.


Steve J
18
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Joined: 22nd Apr 2006
Location: Vancouver, Washington
Posted: 31st Oct 2006 04:48
I just dont like the 3rd person and 1st person portrayal of violence. I am all for fun, but here in america it is becoming more "Sex is bad! Go shoot a guy in a game. No nudity though." I prefer a more naturalistic view of "Sex is fine, human nature, there is a reason why they teach you it in school. Violence is not fine." I mean, teens do stuff behind parents back, and I would rather it be something we are supposed to do that get a 9 millimeter and shoot up a school.

http://phoenixophelia.com

Steve J, less, and less Controversial!
Jeku
Moderator
21
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Joined: 4th Jul 2003
Location: Vancouver, British Columbia, Canada
Posted: 31st Oct 2006 09:30
Well then don't play violent games, and don't preach at those who enjoy them. Not hard really.

Fallout
22
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Joined: 1st Sep 2002
Location: Basingstoke, England
Posted: 31st Oct 2006 09:39 Edited at: 31st Oct 2006 09:41
Ya know, I would argue that on some level, violence is natural. It's only our laws and society and religion that tell us its wrong. Although I hate violence in reality, I do believe it's a natural human instinct to feel anger and rage and beat people that have wronged you, or made you jealous etc etc. and perhaps kill them. Chimps and gorillas often kill each other. As twisted as it is, it's not that different for some kid that hates his mates at school to gun them down in some twisted rage.

Ya know, once again I don't condone it, and I hate violence, but it is a 100% natutal instinct. It's just the consequences (guilt, revenge, jail) that make it worse than sex. But I do agree that sex shouldn't be the big deal it is, although that has it's own consequences (STDs, pregnancy etc). Games allow you to explore your violent instincts and curiousities without any of the bad consequences.


Van B
Moderator
22
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Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 31st Oct 2006 09:49
When I play a game, I expect to shoot lots of people, I don't play games to get some cheap thrill at nailing some low poly strumpet.

Really, if you want to see more sex in videogames then there's something sorely missing in your life. As natural as it may be, it's also the sort of thing kids should not be exposed to, in videogames we'd have no control over exposure to this stuff. It is one thing to have strippers or dancers in videogames, but actual sexual acts should never be replicated in games IMO.

''Stick that in your text and scroll it!.''
Fallout
22
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Joined: 1st Sep 2002
Location: Basingstoke, England
Posted: 31st Oct 2006 11:18
I think little additions like the highly animated chest areas of Dead or Alive characters make the game amusing. That sort of sexual content I think is ok. It might be a cheap shot, but it's nothing OTT and it makes it more entertaining. Even though it might be totally sexist, I also think it's fine to portray female characters as skimpily clad buxom vixens, in the same way male characters often have buldging biceps and a ripped 6-pack. I mean, I have to look at the same model for 100 hours while playing the game, so it might aswell be easy on the eyes, even if it is just made of polygons.

None of us complain that all the cast of desperate housewives are unrealistically attactive. How many streets do you know of filled to the brim with milfs?!?!


El Goorf
18
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Joined: 17th Sep 2006
Location: Uni: Manchester, Home: Dunstable
Posted: 31st Oct 2006 18:51
sex is for real life (as long as its with the girl of your dreams, not some cheap hooker)

violence is for computer games, away from reality.

back to 2142...

vanb, come join us sometime

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