Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Dark Physics & Dark A.I. & Dark Dynamix / Characeter and gravity

Author
Message
wh1sp3r
15
Years of Service
User Offline
Joined: 28th Sep 2003
Location: Czech republic
Posted: 4th Nov 2006 23:30
Hi, please, how chagne charracter gravity ? normally, a character fall very quicly ... Is there some way, how make character jumping ? some force ? thanks


PS: Real programmers aren't afraid of math!.
Codger
16
Years of Service
User Offline
Joined: 23rd Nov 2002
Location:
Posted: 5th Nov 2006 18:18
wh1sp3r
Characters should fall according to the laws of gravity. When I ran a test Dark Physics acted correctly.

Here is an earlier link that confirms the effect of gravity is correct for earth 9.8 meters per second per second.

http://forum.thegamecreators.com/?m=forum_view&t=85923&b=30

Check the size of your character to see if it is within the normal range (average man should be less than 2.0 units or meters)

Hope this helps

Codger

System
PIV 2.8 MZ 512 Mem
FX 5600 256 mem
wh1sp3r
15
Years of Service
User Offline
Joined: 28th Sep 2003
Location: Czech republic
Posted: 7th Nov 2006 16:01
lol, these command for character are unusable :o) I cant set gravity. when Iam falling, i pushed upkey and i fall down faster ...downkey too ... Is there example of this, which normally works ? thank you


PS: Real programmers aren't afraid of math!.
FXTC
15
Years of Service
User Offline
Joined: 3rd Jul 2004
Location: CzechRepublic
Posted: 7th Nov 2006 21:17 Edited at: 7th Nov 2006 21:18
please I need in next upgrade DP gravity character and add collisiol like dynamic box

AMD 2,4 512MB RAM,2x200GB hdd,GforceFX5700GT128MB,IBM21"

Login to post a reply

Server time is: 2019-07-16 23:40:19
Your offset time is: 2019-07-16 23:40:19