Hello board.
You might see me alot here pretty soon, as I start to unravel the mysteries of DBPro, but right now I have a quick question for you all.
When loading an object, such as:
sync on: sync rate 0
sync: (The Loading Text): sync
load object "blah.x", 1
position object 1, 1, 1, 1
make camera 1
position camera 1, 1, 1, -10
point camera 1, 1, 1, 1
do
(Code to access movement of camera like FPS)
sync
loop
- Why does a past image of the object stay loaded on a 2d scale behind everything else? I can't seem to use any clear method to dispose of it. If you need me to explain further, please say so. Any help would be appreciated.
Cheers,
Drew
Life is a tale told by an idoit, full of sound and fury, signifying nothing. - MacBeth