Quote: "rites in Pro are 3d panels always facing the screen, but not always."
What?
Anyhow, sprites are like images and bitmaps except for the fact that (as Indi and them pointed out) they are displayed differently, and are manipulated far more easily. You can't rotate images or bitmaps, for instance, but sprites you can. Sprites can also be transparent, etc.
The theoretical difference is that while an image and a sprite are both graphics, images are used more for things like backgrounds, buttons, and textures. Sprites are treated more like objects that can move or rotate and are generally used as icons, gauges, and in-game characters.