Thanks Kieth.
I am working on the Hud thing. There are a few things that I have not learned to do in photoshop yet. Did I just say that?

I am not very good when it comes to drawing in photoshop yet I haven't gotten used to my Wacom tablet yet. It's a bit tricky, I have tried to set the wacom drawing area to the size of the document I am working with but have not had any luck with it. Things tend not to work for me the way they should. Take Alpha channels for instance, The tutorial that appeared in the models/media thread was a great tutorial but it didn't work for me. I guess I am destined to do things the hard way. If someone would like to donate time to create me a new hud system (Health, life ammo setup) I can work something out in payment.
This level is taking a long time to create due to the new stuff I am trying out. the fact that model pack 3 is being difficult to work with doesn't help at all. Who made that pack anyway? that pack is full of alignment and proportion/sxale issues, leaving me tospend alot of time trying to line things up properly. I should be releasing another video towards the end of the week with more updates and speed tests. I am a firm believer that you should use a video capturing device when you test your levels as it drops the frame rate while it's capturing the video. With fraps mine drops from 32-33 to 21-24 fps. this allows me to see how smooth it will run at lower frame rates. It's a good way to judge End user PC compatability.
Somethings I would like to do with this level:
1) Make a mulitplayer version. I have tested it and it runs so smooth consistent 33 fps no drops at all.
2) Encorperate fake floors, walls, ceiling tiles etc...
3) work some puzzles in to the mix. I am pretty retarded when it comes to puzzle creation. I will find a way to do it eventually.
4) Firmly link this level to the story concept/background concept.
I think maybe another week or two before this is ready for the Alpha testers. (If you would like to be one, go to my forums and register, I will add you to the user group, you must tell me via PM that you want to be an Alpha tester.) I will release this to this community when the alpha testers have torn it apart and I have fixed it to their standards. Once I release it here I will then fix what you guys have torn down and then create a final release version for the level. then I will start working on the link between the first level and this one.
In the near future---
The third level is going to be mind blowing, I have started to create the base floor layout of this level. I think I need to invest in to signs IV, uhm i think i will do that this weekend. There are some cool textures that I want to use. Keith I will email you the necessary information concerning the lisence requirements. Once I email this to you I would like you to add a blurp to this board, this is to stop potential "you can't use that!" statemenst that seem to rear it's ugly head by dormitory lawyers. Anyway until then guys ahve fun and enjoy the videos that I posted above! there are many more and a downloadable demo of the first level on my website *see link in my sig*
Regards,
RF