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FPSC Classic Models and Media / 4 FPSC ready Elemental staffs!

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Trinity Pictures
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Joined: 10th Nov 2006
Location: Leesburg, VA
Posted: 4th Jan 2007 13:25
Hey great job man. If you want, I cant animate, but I can model pretty well. I can help you out with some of the weapons.

-Trinity

PS. I hope Im not hijacking

Game Programmer, Modellor of Encrypto Studios.
Hatchet about 9% Complete (2D Game)
tyrano man
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Location: Battle City - Kalspher :)
Posted: 4th Jan 2007 13:29
@Prince Of Darkness: ok no offense but all those names were rubbish too. Brotherhood sword is the liquid one from ffX.

@Trinity Pictures: go ahead and make one, if it's good enough well add it in, cos i have a couple of places left.

gw:tyrano man-lvl 20 E/Mo
tyrano man kill-Lvl 8 W/Mo
rs:tyrano man 2-lvl 68
Silvester
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Posted: 4th Jan 2007 13:37
Lol,i just trew something together.

can't think of a good name...

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tyrano man
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Posted: 4th Jan 2007 13:49
prince can you try modelling a branch? i'll try it too and well choose the best one.

gw:tyrano man-lvl 20 E/Mo
tyrano man kill-Lvl 8 W/Mo
rs:tyrano man 2-lvl 68
Silvester
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Posted: 4th Jan 2007 14:00
Branch?

What is that?

(Sorry,but im not english,and my knowledge is very limited.)

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tyrano man
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Posted: 4th Jan 2007 14:03 Edited at: 4th Jan 2007 14:05
A branch is like a stick off a tree, well when the tree splits up, one of those splits is called a branch.

I'll show you my model.

should be about 264 tris.

i'm happy how this came out; i just put a big spine down the centre, and moved the bones around. Then after i removed the skeleton.

gw:tyrano man-lvl 20 E/Mo
tyrano man kill-Lvl 8 W/Mo
rs:tyrano man 2-lvl 68

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Silvester
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Posted: 4th Jan 2007 14:05
ill try to make one,but my models are not always low poly...oh well,ill see what i can come up with

(Shall i texture it?)

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tyrano man
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Posted: 4th Jan 2007 14:06 Edited at: 4th Jan 2007 14:08
na dont texture it yet.

we'll texture the best one.

My models are ussually either very low poly (under 500); or very high poly over 200K polys. I can never seem to make anything inbetween, which is why i can't charachter model.

gw:tyrano man-lvl 20 E/Mo
tyrano man kill-Lvl 8 W/Mo
rs:tyrano man 2-lvl 68
Silvester
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Posted: 4th Jan 2007 14:13
hehe,i wanted to texture it so i could add leaves to it.

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Silvester
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Posted: 4th Jan 2007 14:18 Edited at: 4th Jan 2007 14:19
Here is mine,untextured.details in the bottom.

EDIT:i made it like it is right of the tree,leaves on and a place where its broken off.

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tyrano man
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Posted: 4th Jan 2007 14:20
ok i got an idea, mine is lower poly and smother. so if i send you the mesh, could you add those planes and alpha texture on the leaves?

if you could then what format do u want it in?

gw:tyrano man-lvl 20 E/Mo
tyrano man kill-Lvl 8 W/Mo
rs:tyrano man 2-lvl 68
Silvester
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Posted: 4th Jan 2007 14:22
I can,i need it in .3ds

then ill import it and add the leaves and texture the leaves.(lets hope this time my leaves will look better then last time)

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tyrano man
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Posted: 4th Jan 2007 14:25 Edited at: 4th Jan 2007 14:27
ok here it is in .3ds hope the file works right.

afterwards send it back in the same fromat with the texture.

p.s. what size will the texture be?

good luck
tyrano

gw:tyrano man-lvl 20 E/Mo
tyrano man kill-Lvl 8 W/Mo
rs:tyrano man 2-lvl 68

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Silvester
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Posted: 4th Jan 2007 14:40
I am not able to get the texture in 1 texture.so it are 2 textures 512*512

who knows how to merge textures?

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Silvester
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Posted: 4th Jan 2007 14:43
Here are the files BTW,.X and .3ds included with textures.

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tyrano man
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Posted: 4th Jan 2007 14:47
k i'll download in a while. Cos right now i'm ganna go to the sk8 park with my friend; so i wont be back for like 2-5 hours.

gw:tyrano man-lvl 20 E/Mo
tyrano man kill-Lvl 8 W/Mo
rs:tyrano man 2-lvl 68
Silvester
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Posted: 4th Jan 2007 14:51
kk,ill be waiting.i have all day...

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Silvester
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Posted: 4th Jan 2007 15:08
W00T!

if your back,i have it done,its one texture!

heres the zip.

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nutter
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Posted: 4th Jan 2007 16:43
im noob wat program u use 2 make this stuff

Time flies when your having fun. Im always having fun so ill die when im 20.
tyrano man
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Posted: 4th Jan 2007 20:16
Prince Of Darkness: ok im back now, downloading in a sec. (woot 180 BS shove-it to tailslide!)

@Nutter: I use Gamespace1.6, photoimpact 10 and gimp. Prince Of Darkness uses 3ds max 7, but i dunno what textureing prog he uses.

gw:tyrano man-lvl 20 E/Mo
tyrano man kill-Lvl 8 W/Mo
rs:tyrano man 2-lvl 68
Silvester
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Posted: 4th Jan 2007 20:24
CorelX Paintshop Pro and LithUnwrap,Milkshape and 3DS max 7.

(that was expensive...)

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tyrano man
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Posted: 4th Jan 2007 20:32 Edited at: 4th Jan 2007 20:42
lol yer

and on your texture... it doesn't have any alphas on it..

EDIT: wait i'll change it to bitmap then you don't need alphas.

gw:tyrano man-lvl 20 E/Mo
tyrano man kill-Lvl 8 W/Mo
rs:tyrano man 2-lvl 68

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Silvester
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Posted: 4th Jan 2007 20:34
Weird,it had when i made it...

i made it with a transparent background...and alpha channeled it...hmm....

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Silvester
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Posted: 4th Jan 2007 20:40
Try this .PNG texture.

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tyrano man
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Posted: 4th Jan 2007 20:43
na ill just change to bitmap.

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tyrano man kill-Lvl 8 W/Mo
rs:tyrano man 2-lvl 68
Silvester
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Posted: 4th Jan 2007 20:45
might work too.

i just saw that the leaves will be quite squary... i guess im having to redo that if its too squary.

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tyrano man
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Posted: 4th Jan 2007 20:50
yup it looks soooooooo fake. maybe i'll just model like one leaf on one of the sides. i'll give it a go.

gw:tyrano man-lvl 20 E/Mo
tyrano man kill-Lvl 8 W/Mo
rs:tyrano man 2-lvl 68
Silvester
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Posted: 4th Jan 2007 20:53
I should have known it when texturing...

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tyrano man
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Posted: 4th Jan 2007 20:55
actually I think I'll give it ago.

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tyrano man kill-Lvl 8 W/Mo
rs:tyrano man 2-lvl 68
Silvester
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Posted: 4th Jan 2007 20:56
OK,i just didnt take the time to look after verything today.i wanted to play WoW and have reply's on my MultiMap...

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tyrano man
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Posted: 4th Jan 2007 21:18 Edited at: 4th Jan 2007 21:32
no WoW why oh why?!?

any way ok I made a better model and map. is that leaf brush you have for commecial use?

EDIT:oh wait i realise i have my own gimp brush. d/w

EDIT: dude my leaf is rubbish, can you just add the leaves to this uv map over the black part? i'll do the rest.

gw:tyrano man-lvl 20 E/Mo
tyrano man kill-Lvl 8 W/Mo
rs:tyrano man 2-lvl 68

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tyrano man
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Posted: 4th Jan 2007 22:11
ok soz dude i just had to do this, it's not ganna be in the pack as it's coppyrighted.

I made the KeyBlade from kingdom hearts pic attached.

512 polys.

Tyrano

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Silvester
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Posted: 4th Jan 2007 22:23
Sorry,but ATM im busy with solving errors in MultiMap...ill give it a go tommorow.

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tyrano man
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Posted: 4th Jan 2007 22:25
k do u like my keyblade?

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tyrano man kill-Lvl 8 W/Mo
rs:tyrano man 2-lvl 68
Silvester
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Posted: 4th Jan 2007 22:30
It looks like an ordinary key,never played wherever it belongs to.i have heard of it...

but i dont know how it looks like

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ridh
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Posted: 4th Jan 2007 22:47
Wow I like the keyblade though its kind of not a blade... try making it look sharper....
A real pitty that it's not gonna be in the pack
tyrano man
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Posted: 4th Jan 2007 22:52 Edited at: 4th Jan 2007 22:54
I didn't make the keyblade up it's from kingdom hearts and kingdom hearts 2.

for both of you heres a pic from KH2

this is the key you start with. notice the negative space of the keys indents make a crown shape.

gw:tyrano man-lvl 20 E/Mo
tyrano man kill-Lvl 8 W/Mo
rs:tyrano man 2-lvl 68

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Silvester
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Posted: 4th Jan 2007 22:57
ah,there its from.never played.i should however...

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ridh
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Posted: 4th Jan 2007 23:06
Well i dont know the game either, but i thought its a kind of sword in the shape of a key... thats why I told you to make it look sharper, but yours looks like the pic from the game... so: "dont under any circumstances make ist look sharper" it looks perfectly like the image^^
Trinity Pictures
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Location: Leesburg, VA
Posted: 5th Jan 2007 02:13
Quote: "@Trinity Pictures: go ahead and make one, if it's good enough well add it in, cos i have a couple of places left."

Thanks, Ill make a crossbow with a bolt

Artist/Modellor of Encrypto Studios

Logo made at http://www.grsites.com/logo
tyrano man
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Posted: 5th Jan 2007 10:40 Edited at: 5th Jan 2007 11:12
@Trinity: K thats good, but cos there are flak explosions... just use flaming bolts! they look like normal crossbow bolts, but have like a ball of solid oil/coal thats burning.

@Prince: yer you should defenetly play the game, it's exelent; Made by square enix, who make the ff games. this is the last time i'm going off topic, but heres all the keys from the game in the picture.

I'll probably release the kingdom key after for non-commercial use only. I may make a few others from this picture...

And now back on topic the last weapons ganna be metal hand claws.

Woot Kingdom hearts owns!

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tyrano man
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Posted: 5th Jan 2007 11:25 Edited at: 5th Jan 2007 11:25
Here are the claws v 0.1. I don't like e'm too much, but i don't know how to improve them.

Woot Kingdom hearts owns!

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Silvester
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Posted: 5th Jan 2007 13:47
Make the Claw that rips you a little bended,it will look better then.

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tyrano man
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Posted: 5th Jan 2007 15:26
k will try l8r. gotta do homework now . I have had two weeks off and i haven't started it yet... it's due in on monday

Woot Kingdom hearts owns!
Silvester
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Posted: 5th Jan 2007 15:29
lol,i did all my homework in the beginning of this vacation.(yours ends on the same day as mine!)

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tyrano man
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Posted: 5th Jan 2007 16:06
lol

my freind goes to a private school and has another week off.

Woot Kingdom hearts owns!
Evil Star
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Location: England, Colchester
Posted: 5th Jan 2007 17:41
Quote: "I have already started making a halberd. Screen attached."


Errr...Thats a pole-axe, this is a halberd



tyrano man
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Posted: 5th Jan 2007 17:43
oh close enough

Woot Kingdom hearts owns!
Evil Star
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Posted: 5th Jan 2007 17:52
Quote: "oh close enough"


Don't mind me, I'm just picky


tyrano man
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Posted: 5th Jan 2007 18:05
lol yer you are.

Woot Kingdom hearts owns!

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