Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Author
Message
Deathcow
FPSC Reloaded Backer
18
Years of Service
User Offline
Joined: 13th Nov 2005
Location: Right here!
Posted: 5th Jan 2007 17:41
HI all

I've started a new project called Shock Zone. No Story as of yet, but will let you know in time. Anyway some pics to keep you all interested.

http://forum.combatjunkies.co.uk/viewtopic.php?p=431#431

www.combatjunkies.co.uk

Attachments

Login to view attachments
Deathcow
FPSC Reloaded Backer
18
Years of Service
User Offline
Joined: 13th Nov 2005
Location: Right here!
Posted: 5th Jan 2007 17:42
pic 2

www.combatjunkies.co.uk

Attachments

Login to view attachments
Deathcow
FPSC Reloaded Backer
18
Years of Service
User Offline
Joined: 13th Nov 2005
Location: Right here!
Posted: 5th Jan 2007 17:42
pic 3

www.combatjunkies.co.uk

Attachments

Login to view attachments
Inverted
17
Years of Service
User Offline
Joined: 19th Nov 2006
Location: Oregon
Posted: 5th Jan 2007 17:44
great work!
Might I suggest lowering the ambience and throwing in some medium colored lights, like a grey color,
it gives the feel of spooky old, dark areas.

Keep it up,
-inverted

Opposites are different, not wrong
Deathcow
FPSC Reloaded Backer
18
Years of Service
User Offline
Joined: 13th Nov 2005
Location: Right here!
Posted: 5th Jan 2007 17:45
First draft, but I'll give it ago and see how it looks

Thanks

www.combatjunkies.co.uk
Zdrok
17
Years of Service
User Offline
Joined: 19th Dec 2006
Location: Pittsburgh
Posted: 6th Jan 2007 00:22
Well, well, well, Deathcow, you're the first to make a customer game with MP6, eh? Hehehe, very nice work. Do the crosshairs change with each gun?

Automatic: Biological Warfare

Comin' soon, maybe in Jan./Feb. 2007!
Deathcow
FPSC Reloaded Backer
18
Years of Service
User Offline
Joined: 13th Nov 2005
Location: Right here!
Posted: 6th Jan 2007 00:59
They appear to have different crosshairs for each weapon which is good. I created the map before I got Model pack 6, but decided to to through in the new weapons to see how they looked. I don't think I'm going to mix Pack 5 with 6. They do look very different and would not look right I guess in a finished game. Anyway thanks for the feedback.

DC

www.combatjunkies.co.uk
Zdrok
17
Years of Service
User Offline
Joined: 19th Dec 2006
Location: Pittsburgh
Posted: 6th Jan 2007 01:33
I KNOW! One part can be Model Pack 6, a counter terrorist. Model Pack 5 can be terrorist! Two sides, each with 1 half of the game, yay!

Automatic: Biological Warfare

Comin' soon, maybe in Jan./Feb. 2007!
small fish
18
Years of Service
User Offline
Joined: 3rd Mar 2006
Location: the Spectre Orbital Palace
Posted: 9th Jan 2007 15:52
Oh pretty I hope you can come up with a plot for it because despite what some people say plot in a game is very important

The world is complicated only people are simple
tyrano man
17
Years of Service
User Offline
Joined: 26th Oct 2006
Location: Battle City - Kalspher :)
Posted: 9th Jan 2007 22:03
nice pics, but yer lower the amience and add in some other lights.

Also always plan out the story before you actually start the game. It works much better this way. Otherwise you have to work a story around the levels you already have, which often ends in a pretty lame storyline.

Woot Kingdom hearts owns!
Deathcow
FPSC Reloaded Backer
18
Years of Service
User Offline
Joined: 13th Nov 2005
Location: Right here!
Posted: 12th Jan 2007 14:58
Thanks for the feedback guys. I'll take note and update.

DC

[href=http://www.combatjunkies.co.uk]Combat Junkies - A Gamers Paradise[.href]
Deathcow
FPSC Reloaded Backer
18
Years of Service
User Offline
Joined: 13th Nov 2005
Location: Right here!
Posted: 12th Jan 2007 15:04
ignore this post testing my link below

Zdrok
17
Years of Service
User Offline
Joined: 19th Dec 2006
Location: Pittsburgh
Posted: 13th Jan 2007 00:24
Ignoring....ignoring...ignoring.....

When are you gonna post another screenie?

Automatic: Biological Warfare

Comin' soon, maybe in Jan./Feb. 2007!
Silent Thunder
18
Years of Service
User Offline
Joined: 6th Feb 2006
Location: The Ship
Posted: 13th Jan 2007 07:29
Quote: "Well, well, well, Deathcow, you're the first to make a customer game with MP6"


actually, I think that would be blooddeath.


Get my Mega Segment Pack for free, be one of the first 5 to post
Deathcow
FPSC Reloaded Backer
18
Years of Service
User Offline
Joined: 13th Nov 2005
Location: Right here!
Posted: 13th Jan 2007 12:28
Damn so close, but yet so far.

Pus In Boots
18
Years of Service
User Offline
Joined: 5th Nov 2005
Location: S.M.I.L.E. industries
Posted: 13th Jan 2007 13:18
Looks nice. I can only assume lighting is not completed. It's not bad, but it needs tweaking.

Your signature has been erased by a mod. How about that?
Deathcow
FPSC Reloaded Backer
18
Years of Service
User Offline
Joined: 13th Nov 2005
Location: Right here!
Posted: 13th Jan 2007 16:07
Well back with more pics, this time I've changed the start map and also have added better ambience so it should I hope look better. Anyway here you go.

DC

Attachments

Login to view attachments
Deathcow
FPSC Reloaded Backer
18
Years of Service
User Offline
Joined: 13th Nov 2005
Location: Right here!
Posted: 13th Jan 2007 16:08

Attachments

Login to view attachments
Deathcow
FPSC Reloaded Backer
18
Years of Service
User Offline
Joined: 13th Nov 2005
Location: Right here!
Posted: 13th Jan 2007 16:09

Attachments

Login to view attachments

Login to post a reply

Server time is: 2024-05-03 15:36:36
Your offset time is: 2024-05-03 15:36:36