I have started my first major project in FPSC. I am creating a puzzle game that uses moveable boxes, stationary metal boxes, segments, keys, and levers to solve different puzzles.
there is going to be 6 different stages each with 5 levels in (30 levels total). Each stage will introduce new keys, doors, killzones, segments and maybe other elements to make the game more challenging.
This is my first screenshot showing all models and textures i have made so far. The doors and lever are just retextures. And the training segment will only be used for one level; yes you've guessed the first one, so there will really be 31 levels.
New screenshots coming soon.
Woot Kingdom hearts owns!