;Artificial Intelligence Script ;Header desc = Speak to player, then move to next waypoint ;Triggers :state=0:waypointstart,state=1 :state=1,activated=1:state=2,sound=audiobank\user\takeaseat.wav,timerstart :state=2,timergreater=6000:state=3,waypointnext :state=3,plrcanbeseen:settarget,lookattarget=85 ;End of Script