;HATCHET weapon spec
;Model, textures and animations by Jonathan Fletcher
;jonfletc@gmail.com


;GUN Model File Requirements

;GUN Settings

muzzleflash    = 0
muzzlesize     = 0
brass          = 0
smoke          = 0
second         = 
damage         = 25
;damagetype     = 1
;scorchtype     = 15
reloadqty      = 0
iterate        = 0
accuracy       = 1
range	       = 100
equipment      = 1


;GUN Visuals

textured      =
effect        = effectbank\BumpCubeReflectAlpha\BumpCubeReflectAlpha.fx
transparency  = 1
weapontype    = 0

;GUN Sounds

sound1	       = fire.wav
sound2         = 
sound3         = 
sound4         = 

fireloop       = 3000

;HUD muzzleflash position

horiz          = 1
vert           = 0
forward        = 12
alignx         = 0
aligny         = 0
alignz         = 0

;HUD animation frames list

keyframe ratio = 1
select         = 181,200
Idle           = 160,179
Move           = 131,160
start fire     = 2,100
end fire       = 101,130
putaway	       = 

;HUD sound frames list

soundframes    = 3
sframe0        = 101,1
sframe1        = 
sframe2        = 
