;FANTASY KNIGHT SPELLCAST (raycast-2) weapon spec
;magic napalm spell
;Mesh, Textures and Animation by Jake Cotton aka EAI (Errant AI) (c)2007-2008 errant_ai@yahoo.com
;v1.1 Includes Airmod 0.6 and PlysMod 1.07 Settings
;right-hand only animations, asymmetric animations.  Includes multiple animations for users to link together as they wish.

;GUN Model File Requirements

;GUN Settings

MUZZLECOLORR   = 255
MUZZLECOLORG   = 129
MUZZLECOLORB   = 17

smokedecal	= blackpuff
smokespeed	= 50
chardecal 	= smokey
nonchardecal 	= smokey
muzzleflash	= 91
muzzlesize	= 80
firerate 		= 10
damage		= 10
damagetype	= 3
iterate        	= 0
accuracy       	= 20
range		= 2000
reloadqty	= 0
brass		= 4

;GUN Visuals
textured		= 
;effect		= effectbank\nomadmod\weapons\weapon_spec_normal.fx
transparency	= 1
weapontype	= 1

;GUN Sounds
sound1		= fire.wav
sound2		= fire.wav
sound3		= effect.wav
sound4		= retrieve.wav

;HUD muzzleflash position
horiz		= 0
vert		= 0
forward		= -2
alignx		= 5
aligny		= -3
alignz		= 30

;HUD animation frames list
keyframe ratio = 1
select		= 5,10
idle		= 11,29
move		= 31,62
;----------------------------------------------------------------------------------------------------------------------
;Mix and match the following animations to sequence new spell gestures. 
;Include automatic fire for sustained casting.
;Remember to adjust sound frames accordingly, if needed.
;Remember to also adjust anim frames accordingly  for _dual , if using Ply's Mod.

start fire		= 63,81
automatic fire	= 82,110
end fire		= 111,139

;relaxed spellcast anim set
;start fire		= 63,81
;automatic fire	= 82,110
;end fire		= 111,139

;palm-out spellcast anim set
;start fire		= 148,150
;automatic fire	= 151,173
;end fire		= 174,183

;palm-up spellcast anim set
;start fire		= 200,209
;automatic fire	= 210,232
;end fire		= 233,250

;palm-out, sweep-down quick cast
;start fire		= 260,267
;end fire		= 268,288

;----------------------------------------------------------------------------------------------------------------------
putaway		= 141,147

;HUD sound frames list
soundframes    = 8
sframe0        = 5,4
sframe1        = 65,2
sframe2        = 110,2
sframe3        = 204,2
sframe4        = 262,2

;AirMod Settings
noscorch		= 1
soundstrength	= 40
runy		= -2
simplezoomspeed	= 7

;simplezoom      = 4
;simplezoommod   = 3
;simplezoomacc   = 8
;simplezoomx     = -3
;simplezoomy     = 0
;simplezoomanim  = 0
;simplezoomflash = 96
;zoomalignx     = -4
;zoomaligny     = 0
;zoomalignz     = 20
;zoomwalkspeed       = 0.8
;zoomturnspeed       = 0.8

gunlagspeed	= 14
gunlagxmax	= 10
gunlagymax	= 10
;recoily		= 100
;recoilyreturn	= 80
;recoilx		= 3
;recoilxreturn	= 95

;PlysMod Settings
candual		= 1
candualwithoneweapon = 1
;right side only animations for asymmetric dual wielding.
dual_to		= 289,294
dual_from		= 295,300
dual_select	= 305,310
dual_idle		= 311,329
dual_move	= 331,362
;----------------------------------------------------------------------------------------------------------------------
;Mix and match the following animations to sequence new spell gestures. 
;Include automatic fire for sustained casting.
;Remember to adjust sound frames accordingly, if needed.

dual_start fire	= 363,381
dual_automatic fire	= 382,410
dual_end fire	= 411,439

;relaxed spellcast anim set
;dual_start fire	= 363,381
;dual_automatic fire	= 382,410
;dual_end fire	= 411,439

;palm-out spellcast anim set
;dual_start fire	= 448,450
;dual_automatic fire	= 451,473
;dual_end fire	= 474, 483

;palm-up spellcast anim set
;dual_start fire	= 500,509
;dual_automatic fire	= 510,532
;dual_end fire	= 533, 550

;palm-out, sweep-down quick cast
;dual_start fire		= 560,567
;dual_end fire		= 568,588
;----------------------------------------------------------------------------------------------------------------------
dual_putaway	= 441,447
