loader: dim BG[2] //load background image - change to your own background image LoadImage (2, "sidewalk.png") //set background sprite BG[0] = CreateSprite (2) BG[1] = CloneSprite (BG[0]) LoadImage(1,"snail1.png") CreateSprite(1,1) FixSpriteToScreen(1,1) playerx = GetVirtualWidth()/4- GetSpriteWidth(1)/2 playery = GetVirtualHeight() - GetSpriteHeight(1)/2 SetSpritePosition(1,playerx,playery) LoadMusicOGG(1,"BKM.ogg") PlayMusicOGG(1) SetMusicLoopCountOGG(1,1) return